Page 1 of 2 1 2 LastLast
Results 1 to 10 of 19

Thread: forerunner mapping

  1. #1

    forerunner mapping

    i read somewhere that when making a forunner map you should do it small and then scale the whole map... dose this matter like is it something really important or cna i do it differently? like can i just make it a default size?
    Reply With Quote

  2. #2
    chilango Con's Avatar
    Join Date
    Aug 2006
    Location
    Victoria, BC, Canada
    Posts
    8,397

    Re: forerunner mapping

    scale isn't important...you can always adjust the size anytime you want. I'm not quite sure what you're asking.
    Reply With Quote

  3. #3

    Re: forerunner mapping

    alright , somewhere i read thast you should make forerunner maps entirely too small for master cheif and then when youve finished the level scale it to size. Does this matter?
    Reply With Quote

  4. #4
    chilango Con's Avatar
    Join Date
    Aug 2006
    Location
    Victoria, BC, Canada
    Posts
    8,397

    Re: forerunner mapping

    I would probably make a box the size of MC, then just use it when I want to decide the size something should be (like a doorway or a tunnel)
    Reply With Quote

  5. #5

    Re: forerunner mapping

    I seen somewhere somebody posted a set of models for max that show the size of many objects. That may be helpful for some people.
    Reply With Quote

  6. #6

    Re: forerunner mapping

    if you see that set of models point me in the right direction thanks
    Reply With Quote

  7. #7
    Chasing Meteors Sever's Avatar
    Join Date
    Jan 2007
    Posts
    2,405

    Re: forerunner mapping

    Quote Originally Posted by sever323 View Post
    http://hce.halomaps.org/index.cfm?pg=3&fid=2571
    http://hce.halomaps.org/index.cfm?pg=3&fid=2572
    http://hce.halomaps.org/index.cfm?pg=3&fid=2573
    Bipeds, vehicles, and weapons. Just put them into your "Meshes" folder for quick access every time.
    There. Now learn proper English spelling and grammar before you both post again.
    Reply With Quote

  8. #8

    Re: forerunner mapping

    Thank you for the links. No offense but its not a crime to type incorrectly. I can type just fine I just prefer to type faster with out all the periods and nonsence. Anyways back to the topic. I will try a few different things toget my idea to work for sky if I get it working I might write a tutorial for the people who are still confused on somethings. Atleast I think i found away to change the sky and make it look right with out too much trouble.
    Reply With Quote

  9. #9
    Chasing Meteors Sever's Avatar
    Join Date
    Jan 2007
    Posts
    2,405

    Re: forerunner mapping

    Quote Originally Posted by CanadianPanda View Post
    No offense but its not a crime to type incorrectly.
    On this forum, it is. I'm just trying to prepare you for what is bound to happen if you stick around long enough for the major users to notice you. Good luck with your modeling!
    Reply With Quote

  10. #10
    +rep to cure coronavirus n00b1n8R's Avatar
    Join Date
    Oct 2006
    Location
    Australia
    Posts
    13,213

    Re: forerunner mapping

    clearly that's not allways the case sever :3
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •