Page 306 of 355 FirstFirst ... 206 256 296 304 305 306 307 308 316 ... LastLast
Results 3,051 to 3,060 of 3550

Thread: Gallery Topic (post your favorite work, or WIP's)

  1. #3051
    Senior Member Anton's Avatar
    Join Date
    Dec 2006
    Location
    Corbin
    Posts
    672

    Re: Gallery Topic (post your favorite work, or WIP's)

    THANK YOU! Haha, I'll explain later, its 3:30 AM here and im kinda /wah?/ at the moment so, you understand?

  2. #3052
    The Cake is a Lie. Jay2645's Avatar
    Join Date
    May 2007
    Posts
    1,661

    Re: Gallery Topic (post your favorite work, or WIP's)

    Well, what I do is create the BSP, but instead of doing all that complex crap, I just go into border mode, click on the edge of the BSP (Selecting the entire perimeter of the map), drag it waaaaaaaaaaay up, cap it, change the mat. ID, then go into vertices mode, select the capped vertices, and bring them down to a level I'm happy with.

  3. #3053
    I R Serious Texra DaneO'Roo's Avatar
    Join Date
    Sep 2006
    Location
    Australia
    Posts
    3,876

    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by Botolf View Post
    Flat textures are boring, imo. Bring on more blood!
    Oh yes, there will be blood.

  4. #3054
    Glorious Beacon of Light Disaster's Avatar
    Join Date
    Nov 2007
    Posts
    2,022

    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by Conscars View Post
    I might get yelled at by dano fanboys for saying this, but I don't really care for the cliff texture all that much. I think you could do better.
    he said to ignore the cliff textures uvs

  5. #3055
    Senior Member Anton's Avatar
    Join Date
    Dec 2006
    Location
    Corbin
    Posts
    672

    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by Jay2645 View Post
    Well, what I do is create the BSP, but instead of doing all that complex crap, I just go into border mode, click on the edge of the BSP (Selecting the entire perimeter of the map), drag it waaaaaaaaaaay up, cap it, change the mat. ID, then go into vertices mode, select the capped vertices, and bring them down to a level I'm happy with.

    That point was already explained, I know about that and so does pretty much anyone. I'm trying to point out that sometimes your bsp doesn't allow you to just bring up your border and cap it. Say you have a space ship that you are planning players to fight on top of. Like a big space battle type thing, How would you drag your borders up from that? When it would be easier to just create a box around it and assign the box your sky material and make your sky "space".

    And I agree most of the time that would be pointless. I'm just saying "sometimes" you would almost have to do it that way.

    Enough of this discussion now, :] we are getting off topic from what this thread was originally created for.
    Last edited by Anton; December 28th, 2007 at 02:11 PM.

  6. #3056
    Senior Member Hunter's Avatar
    Join Date
    Jan 2007
    Location
    Stoke, UK
    Posts
    2,968

    Re: Gallery Topic (post your favorite work, or WIP's)

    Now that my detention is over i will post my W.I.P's.

    I am currently modeling all of the Halo 3 weapons, and i have found someone who textures weapons and stuff for games for a living, he has said that he can texture them for me.

    Halo 3 Spiker:






    Halo 3 Magnum:






    Both Weapons Together




  7. #3057
    Banned
    Join Date
    Sep 2006
    Posts
    2,051

    Re: Gallery Topic (post your favorite work, or WIP's)

    even though those do not suck horribly, you do.

  8. #3058
    Senior Member Patrickssj6's Avatar
    Join Date
    Oct 2006
    Location
    'schland
    Posts
    3,835

    Re: Gallery Topic (post your favorite work, or WIP's)

    Ignore Tweek.

    Those models are quite decent, better than I could do for sure.

  9. #3059
    Senior Member Hunter's Avatar
    Join Date
    Jan 2007
    Location
    Stoke, UK
    Posts
    2,968

    Re: Gallery Topic (post your favorite work, or WIP's)

    Thanks patrick

  10. #3060
    :O
    Join Date
    Sep 2006
    Location
    France, Nord.
    Posts
    427

    Re: Gallery Topic (post your favorite work, or WIP's)

    Yeah, those models are decent.

    My turn :



    First try at FP stuff... Now time to learn how to animate.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •