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Thread: CMT MP map pack #1 Released

  1. #81
    my best h3 pic Elite Killa's Avatar
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    Re: CMT MP map pack #1 Released

    Coag: Yeah, I have to agree with Dano here about Coag. It looks horrid. Never should've been released yet. The ground textures near the rocks look...ewwww. It's so fucking dark here I had to raise my gamma just so I can see straight.(which I hate doing).
    Overall score: Terrible(It could be fixed, however, maybe a lot better looking 2nd version in the next map pack?)

    Dissolusion: Not bad. The only thing that ticked me off was the Sentinel beam. It still has that stupid bugged name from the campaign back in June. it looks a bit awful too.
    Overall Score: Great(this is my favorite one from the map pack, just fix the sentinel beam)

    Icy Swamps: Weapon balance still isn't fair. Remove the tank, we already have a wraith. Make the wraith's mortar ark a little bit larger. The sniper rifle nightvision, even though this is a pretty dark map, still isn't worth using for me. I can barely see anything when using it.
    Overall score: Alright (just remove the tank and make a better weapon balance)

    Fragment: The BSP hasn't really changed from the betas, tbh. The only difference is that it's now so fucking dark in the cave near blue base. (Which I kind of like). The sky looks cool. This is all i have to say for Fragment.
    Overall score: Alright (Just make it a tad[not too much]brighter)

    And one more thing, what happened to the Apparitions? Why aren't they here? And what about the portable gun turrets? Why aren't they here, either?
    Last edited by Elite Killa; January 21st, 2007 at 08:48 AM.

  2. #82
    Junior Member xp194's Avatar
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    Re: CMT MP map pack #1 Released

    gah. macaffee privacy service won't let me dl. anychance of hosting it anywhere else?

  3. #83
    [H2V] †G34RS† Chief117's Avatar
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    Re: CMT MP map pack #1 Released

    Sweet they're finnally here! I slept overnight just to get to this!

  4. #84
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    Re: CMT MP map pack #1 Released

    Quote Originally Posted by Elite Killa View Post
    Coag: Yeah, I have to agree with Dano here about Coag. It looks horrid. Never should've been released yet. The ground textures near the rocks look...ewwww. It's so fucking dark here I had to raise my gamma just so I can see straight.(which I hate doing).
    Overall score: Terrible(It could be fixed, however, maybe a lot better looking 2nd version in the next map pack?)

    Dissolusion: Not bad. The only thing that ticked me off was the Sentinel beam. It still has that stupid bugged name from the campaign back in June. it looks a bit awful too.
    Overall Score: Great(this is my favorite one from the map pack, just fix the sentinel beam)

    Icy Swamps: Weapon balance still isn't fair. Remove the tank, we already have a wraith. Make the wraith's mortar ark a little bit larger. The sniper rifle nightvision, even though this is a pretty dark map, still isn't worth using for me. I can barely see anything when using it.
    Overall score: Alright (just remove the tank and make a better weapon balance)

    Fragment: The BSP hasn't really changed from the betas, tbh. The only difference is that it's now so fucking dark in the cave near blue base. (Which I kind of like). The sky looks cool. This is all i have to say for Fragment.
    Overall score: Alright (Just make it a tad[not too much]brighter)

    And one more thing, what happened to the Apparitions? Why aren't they here? And what about the portable gun turrets? Why aren't they here, either?
    Yup, all of the above.
    I can't stress enough how ugly the ground textures of Coag are. Seriously, they're terrible. I can see why some people are saying that the old h2_coagulation looks better.
    Oh, by the way, what gametype do you have to do to spawn the Banshee? I've never used a CMT Banshee before. Does it do backflips? =D

    I only played Fragment for like 2 minutes before I had to go, but I noticed the Sniper is now on the left side of the pole.
    You know near the sniper where there's 2 frags and 2 plasmas? The set on the right has a plasma nade half through the wall and the frag too far to the right of the wall.

    Dissolution is awesome, very fun. Like Killa said, the Sentinel Beam is horrible. Looks bad and very buggy. When you move while fireing, the beam lags behind the gun, so the beam is coming out of the gun. Also, when the gun overheats of is out of power, if you press the fire button, the beam noise still happens.

    Also, the SMG is too small in third person.

    I so want Coagulation to be improved.

    So far, it's been a bit of a let down. Fragment has hardly changed, so is still one of my most favourite and fun maps. And Dissolution is about to join it.

  5. #85
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    Re: CMT MP map pack #1 Released

    These maps just made my day. Awesome job, these are great.

  6. #86
    I Broke My SMG D: Metkil5685's Avatar
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    Re: CMT MP map pack #1 Released

    omgomgomgomg
    IT'S HERE! This just made my day a whole lot better. THANK YOU CMT!

    154.3 MB ftw.....
    One hour download D:

  7. #87
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    Re: CMT MP map pack #1 Released

    The Needler ammo (the round glowing thing) is pink, but the ammo MC puts in is white-ish.

    Also a human tank would beat a Wraith anyday. To make it even, maybe you should make the Wraith have stronger armour than the Tank, to make it balanced.

  8. #88
    Support Communist Homes! ICY's Avatar
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    Re: CMT MP map pack #1 Released

    restricted D:

  9. #89
    1337 with a capital '1' 4RT1LL3RY's Avatar
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    Re: CMT MP map pack #1 Released

    Why is the file in a .rar.txt file, do I just need to get rid of the .txt part to unzip it

  10. #90
    [H2V] †G34RS† Chief117's Avatar
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    Re: CMT MP map pack #1 Released

    In dissoulution v(that 1 guy with all the symbols in his name) and I fell throught teh map near the plants.

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