Page 317 of 355 FirstFirst ... 217 267 307 315 316 317 318 319 327 ... LastLast
Results 3,161 to 3,170 of 3550

Thread: Gallery Topic (post your favorite work, or WIP's)

  1. #3161

    Re: Gallery Topic (post your favorite work, or WIP's)

    Starts with a B, ends with an luearrow


    wort

  2. #3162
    I R Serious Texra DaneO'Roo's Avatar
    Join Date
    Sep 2006
    Location
    Australia
    Posts
    3,876

    Re: Gallery Topic (post your favorite work, or WIP's)

    You people are all stupid. Making a higher res texture and shrinking it down doesn't improve it's quality. It worsens it.

    Also, I'm not making a 1024 alpha blend map ontop of all the other 1024 architecture textures I have. Almost all the architecture textures are 1024 a piece. The cliff detail map I'm applying will be 1024x1024 and TILED. I want this map to play great on everyones PC's, and look great. Sometimes I have to make sacrifices.

    Even still, the map will look a hell of a lot better than all the original Halo PC maps.

    Because the map is so open, therefore making portaling quite ineffective, I can't smash up the res on everything. Compromise people!

  3. #3163

    Re: Gallery Topic (post your favorite work, or WIP's)

    :|

    Why make high-res architectural bitmaps, and then ignore the attention to cliffs?
    Last edited by Kalub; January 4th, 2008 at 09:03 PM.

  4. #3164
    chilango Con's Avatar
    Join Date
    Aug 2006
    Location
    Victoria, BC, Canada
    Posts
    8,397

    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by Kalubâ„¢ View Post
    :|

    Why make high-res architectural bitmaps, and then ignore the attention to cliffs?
    detail maps

  5. #3165
    I R Serious Texra DaneO'Roo's Avatar
    Join Date
    Sep 2006
    Location
    Australia
    Posts
    3,876

    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by Kalubâ„¢ View Post
    :|

    Why make high-res architectural bitmaps, and then ignore the attention to cliffs?


    And painting at true-resolution and then scaling down is a matter of opinion. If you can paint at true-res then do it. If your like me and do that, then resize it will look alot better. Skill, and Opinion.
    That is completely stupid to paint at twice the res if you know your going to have it at half the res. Just paint the dam thing AT the res you are going to. ??????????

    Also, what Con said. NO DETAIL MAPS YET MANG.

  6. #3166
    Senior Member Terror(NO)More's Avatar
    Join Date
    Dec 2006
    Location
    Georgetown, Kentucky
    Posts
    382

    Re: Gallery Topic (post your favorite work, or WIP's)

    Dano be on aim tommorow, I need to talk to you when I get off work so be on around 7pm thats eastern time idk what time it be where u are.

  7. #3167
    I R Serious Texra DaneO'Roo's Avatar
    Join Date
    Sep 2006
    Location
    Australia
    Posts
    3,876

    Re: Gallery Topic (post your favorite work, or WIP's)

    Well that won't teach you anything mister Croccydoccy

    Also, Terror, piss off.

  8. #3168
    Senior Member Patrickssj6's Avatar
    Join Date
    Oct 2006
    Location
    'schland
    Posts
    3,838

    Re: Gallery Topic (post your favorite work, or WIP's)

    Look how PS resizes pictures and you'll learn. It doesn't just delete unnecessary pixels.
    Last edited by Patrickssj6; January 4th, 2008 at 06:22 AM.

  9. #3169
    I R Serious Texra DaneO'Roo's Avatar
    Join Date
    Sep 2006
    Location
    Australia
    Posts
    3,876

    Re: Gallery Topic (post your favorite work, or WIP's)

    Of course it doesn't delete them, it makes them all fucking smaller, therefore prone to more stretching when applied to the same surface as a higher res version.

    Why on EARTH do you think a term called "hi resolution" exists?

    Larger resolution textures with more pixels have more detail IF PAINTED SO. If you've painted a 1024 texture to be very detailed, and apply it to a surface, then you half the image size to 512, and view it on the same surface, notice how it looks worse?

    If you paint a hi resolution texture and hope for the scaling down to improve your texture, your stupid.

    Wasn't this common sense?

    People need to stop being lazy and just paint at the same resolution as they intend and put the proper detail in. If they didn't put detail into spots on a hi res, how on earth do you think that it's going to invent detail for you out of nowhere in the exact same space, while shrinking it?

    Really, wow.
    Last edited by DaneO'Roo; January 4th, 2008 at 07:22 AM.

  10. #3170

    Re: Gallery Topic (post your favorite work, or WIP's)

    Im a no0b, get off me...

Thread Information

Users Browsing this Thread

There are currently 3 users browsing this thread. (0 members and 3 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •