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Thread: [Filter] Surreal Effect

  1. #61
    Your Average Cannonfodder Archon23's Avatar
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    Re: [Filter] Surreal Effect

    Quote Originally Posted by lone wolf View Post
    use printscreen.
    Quote Originally Posted by Conscars View Post
    print screen, paste into PS or paint
    Well Im not an idiot I tried that ><

    It just takes the shot as though the filter wasn't there.
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  2. #62
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    Re: [Filter] Surreal Effect

    Quote Originally Posted by Patrickssj6 View Post
    Can you tell us in what exe/dll it exceptions? It should be in the report under technical stuff at the top.
    I've been getting the exact same error with Halo.
    I don't know if you meant this, but here goes.

    Code:
    Problem signature:
      Problem Event Name:    APPCRASH
      Application Name:    halo.exe
      Application Version:    1.0.7.613
      Application Timestamp:    426f157f
      Fault Module Name:    ~df394b.tmp
      Fault Module Version:    0.0.0.0
      Fault Module Timestamp:    3cdb9c7b
      Exception Code:    c0000005
      Exception Offset:    0004d8a0
      OS Version:    6.0.6000.2.0.0.256.1
      Locale ID:    2067
      Additional Information 1:    8d13
      Additional Information 2:    cdca9b1d21d12b77d84f02df48e34311
      Additional Information 3:    8d13
      Additional Information 4:    cdca9b1d21d12b77d84f02df48e34311
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  3. #63

    Re: [Filter] Surreal Effect

    Here's the crash report from Vista:

    Problem signature:
    Problem Event Name: APPCRASH
    Application Name: haloce.exe
    Application Version: 1.0.7.613
    Application Timestamp: 4283fd02
    Fault Module Name: ~df394b.tmp
    Fault Module Version: 0.0.0.0
    Fault Module Timestamp: 3cdb9c7b
    Exception Code: c0000005
    Exception Offset: 0004d8a0
    OS Version: 6.0.6000.2.0.0.256.1
    Locale ID: 1033
    Additional Information 1: 8d13
    Additional Information 2: cdca9b1d21d12b77d84f02df48e34311
    Additional Information 3: 8d13
    Additional Information 4: cdca9b1d21d12b77d84f02df48e34311

    Read our privacy statement:
    http://go.microsoft.com/fwlink/?link...3&clcid=0x0409
    I don't have a problem with Vista 64. Everything has worked perfectly fine. All my drivers, and all my programs are flawless. This is the first problem I've had, and it may not even be a 64-Bit OS related problem.
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  4. #64
    Senior Member Patrickssj6's Avatar
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    Re: [Filter] Surreal Effect

    Funny I get the same error on my XP 32-bit machine...but it loads afterwards. I just know that 64-bit has some protection against dll manipulation. Can't help any further sorry.
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  5. #65
    not my real name damn-it! kenney001's Avatar
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    Re: [Filter] Surreal Effect

    I want to play with the settings. Got any resources to understand this.......mumbo-jumbo in the xml file?
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  6. #66
    Senior Membe Syuusuke's Avatar
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    Re: [Filter] Surreal Effect

    YOU CAN NOT USE YELO BATTERY PLUGIN WITH DXTWEAKER

    That means YOU Sunny, since I know you use it and others =/

    You don't have to remove the d3d9.dll, just rename it, make it another filetype/add an extension I guess.
    Last edited by Syuusuke; January 3rd, 2008 at 09:28 PM.
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  7. #67
    Shoe Shining Peon RedBaron's Avatar
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    Re: [Filter] Surreal Effect

    Sweet, I remember wondering as to why the active camo looked like crap on my system about a year ago...
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  8. #68
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    Re: [Filter] Surreal Effect

    Anyway to tone this down a little bit so that it still has the feel but is not blinding on bright maps such as Ice Fields? I cannot even see down the ice cave near red base since its just too bright.

    Either that, or show me how to edit the XML file myself and get it right.
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  9. #69
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [Filter] Surreal Effect

    someone mind gettin some shots of ambush with this? :awesome: +rep for good shots
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  10. #70
    chilango Con's Avatar
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    Re: [Filter] Surreal Effect

    Quote Originally Posted by rhe7oric View Post
    Anyway to tone this down a little bit so that it still has the feel but is not blinding on bright maps such as Ice Fields? I cannot even see down the ice cave near red base since its just too bright.

    Either that, or show me how to edit the XML file myself and get it right.
    Here's the code that you can paste into the XML file for that effect; It makes the game only slightly more bright:

    Code:
    <Effect Display="Surreal">
        <Pass Destination="Display">
        <Source Sampler="0" Name="Backbuffer"/>
        <FConst Start="0">
          <Vector X="0.5" Y="0.5" Z="0.5"/>
        </FConst>
        <PixelShader>
          <![CDATA[
          ps_2_0
          dcl_2d s0
          dcl t0.xy   
          texld r0, t0, s0
          
          dp3 r2,c0,r0
          add r3,r2,c0
          mul r3,r3,r0
                
          mov oC0,r3
          ]]>
        </PixelShader>
      </Pass> 
    </Effect>
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