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Thread: Gallery Topic (post your favorite work, or WIP's)

  1. #3251
    This avatar size is... LlamaMaster's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    1. Wrong topic.

    2. Lol?

  2. #3252
    Senior Member Lightning's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)



    ..Lookie who found his max scene. :3

  3. #3253

    Re: Gallery Topic (post your favorite work, or WIP's)

    You will teach me how to render like that, or you will be assimilated.
    Last edited by Kalub; January 6th, 2008 at 10:10 PM.

  4. #3254
    Senior Member Lightning's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Just put a few Omni lights around the map, enable shadows.

    Yeah. XD

  5. #3255
    Kid in the Hall Kornman00's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by Lightning View Post

    ..Lookie who found his max scene. :3
    lookie who won't finish it ^

  6. #3256
    Senior Member Terror(NO)More's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by Kornman00 View Post
    lookie who won't finish it ^

    lmao :P

  7. #3257
    Hates Sucky Comp >:( demonmaster3k's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by ODX View Post
    I'm not good with single player limits, but would a gravity hammer dash work right in CE?
    (Note: You haven't put it in so you can't say "why would we put something in that won't work".)
    wait... i thought the gravity hammer doesn't have lunge (except for melee lunge) i remember it does shockwaves on impact that kinda act like a force field

    and what's this talk about melee? make it work like a sword, the fire (lmb) does a melee animation in 3rd person and at the same time set the projectile to detonate at close proximity-so it seems like an on-impact explosion (but is actually a result of good timing)
    on a side note:

    terror: WTF bin laden in the crosshairs? LMAFO?

    lightning: dude, that's a freaking good model (reminds me of high charity)

    masterz: idunno about that covie ship level, after finally playing h3, maybe it could use an update alltogether (h1's covie ship layout was too rectangular in the main rooms. the halls seemed like tunnels altogether. judging from the later games, bungie had intended that covenant architecture had a lot more curveature to it with variance of blue and purple hues (except the elite survivors, who favored a strange emerald-sage color for some odd reason)). but on the bright side, that cubemap makes the ship look newer (between h1 and h2)
    Last edited by demonmaster3k; January 7th, 2008 at 07:19 AM.

  8. #3258
    Senior Member Lightning's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    "reminds me of high charity"

    It's based on that, along with the level "Gravemind" (hense the name).

    Kornman, wait and see. ;D

  9. #3259
    Senior Member Patrickssj6's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Bored...took me one minute to do it :/


  10. #3260
    The Cake is a Lie. Jay2645's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    *Ahem*
    Probably not going to finish this (Unless someone on Xfire can keep pressuring me), but here's a screenie anyway. Any guesses on what map this is? (Hint: Put 2 doors covering that opening with the Hog.)

    Any guesses? (NO, it isn't ripped. Who in the right mind would give ME a ripped model?)

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