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Thread: Gallery Topic (post your favorite work, or WIP's)

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  1. #11
    Hates Sucky Comp >:( demonmaster3k's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    ok about those unreal weaps.
    first of all they're not even custom models they're projectiles
    second the shock rifle is closer to the beam rifle the secondary is like what you've got there. the link gun has an arch in its beam(secondary fire). both the shock rifle and the link gun have semi-transparent projectiles and the projectiles have pulsations and bloom effect on them (which is achievable by using lense flares as for attaching the lense flare to the projectile, i have no clue)

    adding a bio rifle LMAFO i call that the booger gun cos you can charge up the projectile (and it lookes like a snot bubble growing) when it hits it dissolves a person's body to the bone

    HL2 launcher has a lazer sight and the rocket follows the directon that the laser sight is pointing
    (i would like to see the UT3 rocket launcher and the flak gun (plasma-shotgun) maybe even a custom biped in time)

    also omg i didn't loose my stuff look:

    i feel so stupid i thought i lost it
    as for my script editor/level compiler (revamped halo launcher), it has a few quirks with trying to get the unlimited vehicle script, backpack weapons, dual wielding, and a bunch of other script generators to work. once i get those working i'll release it as an interval build and then get to working on my level (that i've been putting off) and working on creating single player script generators (derived from using the zteam sp campaign scripts release)
    Last edited by demonmaster3k; January 10th, 2008 at 10:30 AM.

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