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Thread: [MAP] HEADLONG PB2

  1. #51
    The Cake is a Lie. Jay2645's Avatar
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    Re: HEADLONG PB2

    Quote Originally Posted by CLS{GRUNT} View Post
    I found this map very enjoyable
    but there were some minor issues
    like the tank
    kenney
    instead of the tank would you add a wraith to the next version
    the tank is a issue in team slayer games
    also some reticles need touching up like the beam rifles
    and some sounds like the plasma rifles
    sometimes its the halo 1 sound sometimes its the halo 2 sound
    but overall I found the map very enjoyable
    good job kenney
    also fix the brute shot please
    the animations were very off
    The Tank is there by default in Headlong, removing it would make this less like it. It ALWAYS murders everything in it's path, that's why they have the Rocket Launcher up by the beam device thingy (Except not really a Device).
    The Plasma Rifle also does that in H2, it's a mix of old and new sounds.
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  2. #52
    Senior Membe Syuusuke's Avatar
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    Re: HEADLONG PB2

    Except the tank's "reload" time is faster than it is in Halo 2.
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  3. #53
    Senior Member Lightning's Avatar
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    Re: HEADLONG PB2

    Quote Originally Posted by Jay2645 View Post
    45 minutes of work later:


    (You have no idea how much work it takes to recreate the 7th Column PERFECTLY.)
    I'll get to tagging it for you.

    And, before you ask, yes, H2's flags ARE in pristine condition, look at them.


    http://nikon.bungie.org/misc/h2emblem/

    :P
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  4. #54
    Conversation Terrorist Pyong Kawaguchi's Avatar
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    Re: HEADLONG PB2

    lol pwnt mb?
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  5. #55
    The Cake is a Lie. Jay2645's Avatar
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    Re: HEADLONG PB2

    Quote Originally Posted by Lightning View Post
    Aww... You bastard.

    Oh well.
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  6. #56
    not my real name damn-it! kenney001's Avatar
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    Re: [MAP] HEADLONG PB2

    Actually This kind of criticism is much much better than "OMG your AWSOME!!!"

    I learn from it. I learn how to improve from it, and I don't need any self esteem from it.
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  7. #57
    nnh Ifafudafi's Avatar
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    Re: [MAP] HEADLONG PB2

    Oh boy, he attacked an admin. inb4b&

    Anyway, to counter the derailment, I've been playing on the odd server that pops up, and for some reason this map seems to lag a lot more than most others. Don't know why this is; even on dedicated ones I can't play for anything whereas it works fine for every other map. Probably not on your end, but if there's something that might contribute, I'd like to know.
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  8. #58
    not my real name damn-it! kenney001's Avatar
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    Re: [MAP] HEADLONG PB2

    There is a good explanation for the lag. I included an Anit-botting script. It seems to work fine on my local servers, but over the internet it seems to cause ALOT of connection lag even with low ping. This is a huge issue and I will remove it before the next release...
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  9. #59
    nnh Ifafudafi's Avatar
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    Re: [MAP] HEADLONG PB2

    Dammit people, stop foiling my efforts to keep this thing on topic.

    Anyway, you're saying there will be another release, Kenny? Mebbe you can h4x some syncing dual-wielding scripts in, or is that a lost cause for online play?
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  10. #60
    For Auir! ODX's Avatar
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    Re: [MAP] HEADLONG PB2

    Oh nvm, sorry, wrong page I was looking at *Smacks forehead*
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