I don't know... the shooting part doesn't look very good to me. It might be the quality though.
CAD...your proof that theirs no God.....you make things better than this supposed "God" could......lol.....
Seriously....truly amazing.....
Edit: Damn, gotta contradict my last statement.....The shooting does need more recoil or something....
I mean...in reality all these "beam weapons" and "Plasmatic Weapons" would not recoil.... The only covie weapons that should recoil are Carbines (use tiny Fuel Rods) The Fuel Rod....The Needler....
The most absurd one is the Beam Rifle....its name obviously states its light....but light shouldn't recoil....wtf...
But its just one of those Sci-Fi things...
Like Supermans Cape flowing in the wind.....IN SPACE....
Or Hearing Blaster Noises in space on Star Wars...
w/e
Enough ranting...
For accuracy and Aesthetics...moar recoil?
Last edited by Cyanide; February 12th, 2008 at 12:24 AM. Reason: contradiction.....then I kinda got lost in myself...
At first I was like, oh good CAD is showing progress on the cutscene, but to wake up and see that it came out so good is like hawt secks. One thing though, when the hev is falling towards halo and the chute falls off, the burning effect doesn't kick in until about halfway through the scene. Make the transition a bit smoother somehow?
Last edited by Choking Victim; February 12th, 2008 at 08:24 AM.
A new firing effect for the turret will be made, as well as the recoil... though that might be tricky to pull off as the firing is not actually a part of the turret.
BTW, the burning is supposed to start partway in, though I guess i could make it look smoother.
Looking better and better. I demand something other than GIF though. It looks too much like the H2 engine, and I want to see and feel it's the H1 engine :P
I don't mean I don't believe this is HCE, I just get a bigger kick having a better quality video so that I can feel it's custom. It's hard to explain >_>
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