Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 36

Thread: Valkryie RC1 -Just wanted to get this out

  1. #11

    Re: Valkryie RC1 -Just wanted to get this out

    Cannot +rep
    Reply With Quote

  2. #12

    Re: Valkryie RC1 -Just wanted to get this out

    Only problems I found with it is...

    1. Flashlight doesn't show up when invisible.
    2. When you have your flashlight on and you zoom in with pistol, flashlight is off.

    I will honestly say that I don't know if these are default problems with the game or just your map.

    Other than that... Fucking Awsome Eye Candy.
    Reply With Quote

  3. #13
    Chasing Meteors Sever's Avatar
    Join Date
    Jan 2007
    Posts
    2,405

    Re: Valkryie RC1 -Just wanted to get this out

    No flashlight when invisible is an intentional part of the coding in the game. A player shouts visibility when they have their flashlight on. Thus, to increase the invisibility of the player, the ability to use the flashlight is temporarily removed.
    Reply With Quote

  4. #14
    For Auir! ODX's Avatar
    Join Date
    Sep 2007
    Location
    Michigan, United States
    Posts
    1,561

    Re: Valkryie RC1 -Just wanted to get this out

    Oh, so this is what Selentic was talking about whilst I was killin them zombies
    I'll try it tomorrow and see what my intel gives me FPS-wise.
    Reply With Quote

  5. #15
    Back for the Russian Halo p0lar_bear's Avatar
    Join Date
    Sep 2006
    Location
    Connecticut
    Posts
    5,572

    Re: Valkryie RC1 -Just wanted to get this out

    Sunny, your rock material is made of dirt.

    Pretty nice, it plays about as well as a normal map. The place I drop frames the most, though, is looking at the corner of the bottom level that has the brightest lens flares in it.
    Reply With Quote

  6. #16

    Re: Valkryie RC1 -Just wanted to get this out

    Quote Originally Posted by p0lar_bear View Post
    Sunny, your rock material is made of dirt.

    Pretty nice, it plays about as well as a normal map. The place I drop frames the most, though, is looking at the corner of the bottom level that has the brightest lens flares in it.
    Oh wow I can't believe I missed that ><!

    I'll fix it up! Optimizations need to be done at the lens flares in the bottom, I think I can up the FPS a lot.
    Reply With Quote

  7. #17
    Chasing Meteors Sever's Avatar
    Join Date
    Jan 2007
    Posts
    2,405

    Re: Valkryie RC1 -Just wanted to get this out

    Yeah, the Demon-Melting lights have been an issue from the beginning for him on this map. At least they aren't as blindingly bright as they were on the latter builds I'm still getting great FPS (always above 40 almost everywhere, and never below 25 when moving around near the lights) when I had my FPS not locked at 30.

    I still absolutely LOVE the powerup room!
    Reply With Quote

  8. #18
    I think you need a hug chicane's Avatar
    Join Date
    Feb 2008
    Posts
    135

    Re: Valkryie RC1 -Just wanted to get this out

    I had no fps drops, it ran great. The last one wouldn't even run so this is a huge improvement.
    Reply With Quote

  9. #19
    The Cake is a Lie. Jay2645's Avatar
    Join Date
    May 2007
    Posts
    1,661

    Re: Valkryie RC1 -Just wanted to get this out

    Wow... I played this with very little FPS loss.

    BUGS:
    The textures on the poles, when compared to everything else, are ew. Change the textures.
    The teleporter that allows you to exit from the bottom floor is facing at a slightly wrong angle, when you go through, you hit the wall if you don't turn right away.
    On the top level, there's a cave area that serves no purpose that I can think of.
    As Masterz pointed out, shader_models don't fit in with the level. Change the bitmaps on the shader_models to something a bit more detailed.

    SUGGESTIONS:
    It needs some weapon spawns. I understand it's still in beta, but putting in some weapons would be a good next step.
    On the billboard announcing... Announcements for the ship, change the ship's name to something other than the Pillar of Autumn.
    In one of the caves, you might want to give a view of the surrounding area, maybe a shot of the ship, on fire and in ruins.
    If you don't go for the shot of part of the ship, maybe add a destroyed bridge section in.
    Add some dead crewmen and marines. They would help to add to the feel of the map, and explain why there's blood everywhere, but no bodies.
    There's a red... thing blocking the bulletin board. Move it away, it makes no sense blocking the view of the board.
    Add in some scenery strewn about. This ship went from a very high speed to a stop suddenly when it crashed. Things should have been flung forward, smashing into walls, some "sticking", some bouncing off, leaving a dent or a hole.
    Reply With Quote

  10. #20
    This avatar size is... LlamaMaster's Avatar
    Join Date
    Oct 2006
    Posts
    2,727

    Re: Valkryie RC1 -Just wanted to get this out

    I had massive FPS drops. The whole time I ran at about 4-12 fps. I could play without specular on, but I never had to do that before with any other the older versions.

    Also, sunny, I found your egg. :awesome:



    Rawr!
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •