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Thread: Delta Halo (Working title) SP Map

  1. #161
    I think you need a hug chicane's Avatar
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    Re: Delta Halo (Working title) SP Map

    Hurray more animations for me to critique!
    Assault rifle: I really like the origin, though I think the model probably would have looked better unmodified. The melee animation looks cool, but it doesn't really look like its hitting anything, just sort of raising the weapon. The reload looks very bad. It shows that the right hand's fingers are not well wrapped around the gun. Also, the movements are jerky and unrealistic. The gun doesn't move properly when the clip is removed or inserted, and the left hand looks messy when its pushing the bolt. What I did like was the grenade throw, that looked good and it has always been one of my personal weakpoints. I wish I had gotten a good look at the ready anim but it wasn't really visible. The firing animation looked good, but it looks like you still don't constrain very well. The left hand seems to stray from the gun a bit. I might be wrong about that though.

    Brute shot: The ready animation looked cool and accurate to halo 3, but the origin in its self looked clippy (the thumb). The melee looked pretty lame. There was a serious lack of implied force, just like the assault rifle. The fire looked good, I have no complaints on that, but the reload was very unappealing. There was far to much visible arm, and the left hand twisted in ways that it shouldn't have. Also, the fingers quite clearly clipped while putting the grenades in. The grenade throw and the equipment deploy both looked good to me though.
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  2. #162
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: Delta Halo (Working title) SP Map

    just noticed that the hand wrapped around on the ar werent on right D:, in max, and when hes pushing back the ophandle, then fingures are not messed up :-/, as for the bruteshot, ill make the melee a bit faster
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  3. #163
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    Re: Delta Halo (Working title) SP Map

    I really like that modified model

    And animations are good too :3
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  4. #164
    got dam forumers.... SnaFuBAR's Avatar
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    Re: Delta Halo (Working title) SP Map

    recoil on the ar is GROSS. redo it.
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  5. #165
    I think you need a hug chicane's Avatar
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    Re: Delta Halo (Working title) SP Map

    Quote Originally Posted by SnaFuBAR View Post
    recoil on the ar is GROSS. redo it.
    Agreed.


    Quote Originally Posted by EP_Killa View Post
    just noticed that the hand wrapped around on the ar werent on right D:, in max, and when hes pushing back the ophandle, then fingures are not messed up :-/, as for the bruteshot, ill make the melee a bit faster
    Disagreed. If they're in a position that isn't natural, they're messed up. As for the bruteshot, speeding it up wont fix it. You need to make it more obvious that he is hitting with the blade.
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  6. #166
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: Delta Halo (Working title) SP Map

    the fingures are NOT messed up, they go a little fast, but if you watch it slowly theres nothing abnormal about them, how is making your fingures straight abnormal? and i wasnt just ganna fast forward the bruteshot, gonna make it come out more and more faster.


    anything abnormal there, hes pushing back the op handle with his thumb
    Last edited by Ki11a_FTW; March 6th, 2008 at 09:22 PM.
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  7. #167

    Re: Delta Halo (Working title) SP Map

    You have a bad thumb rig.
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  8. #168
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: Delta Halo (Working title) SP Map

    yeah some others all a little messed to, will take a look soon
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  9. #169
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    Re: Delta Halo (Working title) SP Map

    Nice looking forward to it
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  10. #170
    Senior Member teh lag's Avatar
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    Re: Delta Halo (Working title) SP Map

    Quote Originally Posted by EP_Killa View Post
    the fingures are NOT messed up, they go a little fast, but if you watch it slowly theres nothing abnormal about them, how is making your fingures straight abnormal? and i wasnt just ganna fast forward the bruteshot, gonna make it come out more and more faster.

    anything abnormal there, hes pushing back the op handle with his thumb
    Irrelivant if it's "normal" from another perspective; what matters it it looks good where you see it ingame. And as of now, it doesn't look that good. The movements are fairly jerks and unrefined throughout the anims, fingers especially. They could all use some work.
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