Page 8 of 37 FirstFirst ... 6 7 8 9 10 18 ... LastLast
Results 71 to 80 of 365

Thread: "Life is not measured by the number of breaths we take,

  1. #71
    Senior Member
    Join Date
    Dec 2006
    Posts
    156

    Re: “Life is not measured by the number of breaths we take,

    Quote Originally Posted by Dole View Post
    Halo 3 Chief (apparent by the quadricep plates and handplates), Halo 3 Battle Rifle (indented forearm grip) sans extended barrel, all in a new pose.
    <3 Veegie

    Edit: Is that the genuine Halo 3 biped, or the one Trep and Jean-Luc were working on?
    It's mine, and that is the Halo 2 battle rifle...

  2. #72

    Re: "Life is not measured by the number of breaths we take,

    im fairly unimpressed with the beta.

    the "scrool up/down" buttons a really an eyesore, why not just use the arrows.

    the renders of the mc, even with how nice they look, dont fit the theme of the ui at all, the rest of the images are that white outlin-ish type, and these just feel out of place.

    the hit enter to continue button is nothing but a waste of time, and i sincerely hope you either dont include it, or make a varient without it.

    alot of text, for mapnames, profile names and such are squisshed and jaggy looking, and get worse at higher resolutions it seems.

    just to load the ui takes a good amount of time, and that is never a good thing.

    you guys did a great job otherwise, lots of work went into it, and in most places, it shows.

  3. #73
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
    Join Date
    Aug 2006
    Posts
    4,192

    Re: "Life is not measured by the number of breaths we take,

    Quote Originally Posted by baturkin17 View Post
    the "scrool up/down" buttons a really an eyesore, why not just use the arrows.
    We were plenty open to ideas. Did we receive any? No. http://gbxforums.gearboxsoftware.com...ad.php?t=61794

    Quote Originally Posted by baturkin17 View Post
    the renders of the mc, even with how nice they look, dont fit the theme of the ui at all, the rest of the images are that white outlin-ish type, and these just feel out of place.
    How else should we represent colors?

    Also,


    Quote Originally Posted by baturkin17 View Post
    the hit enter to continue button is nothing but a waste of time, and i sincerely hope you either dont include it, or make a varient without it.
    Cry about it.

    Quote Originally Posted by baturkin17 View Post
    alot of text, for mapnames, profile names and such are squisshed and jaggy looking, and get worse at higher resolutions it seems.
    Halo doesn't support text anti-aliasing for font sizes under 14. Blame Bungie.

    Quote Originally Posted by baturkin17 View Post
    just to load the ui takes a good amount of time, and that is never a good thing.
    Death Island. Test purposes only.

  4. #74
    A V A L O N TeeKup's Avatar
    Join Date
    Sep 2006
    Location
    South Carolina
    Posts
    8,104

    Re: “Life is not measured by the number of breaths we take,

    Quote Originally Posted by Flood55 View Post
    This may be somewhat offtopic, but they just released the 2nd trailer for The Heretic today.
    Its here:
    http://www.thecodexseries.com/th/ind...tion%20Trailer
    Ah, excellent I'll check that out.

    OT: Jcap interested in any of those songs I posted?

  5. #75
    +rep to cure coronavirus n00b1n8R's Avatar
    Join Date
    Oct 2006
    Location
    Australia
    Posts
    13,213

    Re: "Life is not measured by the number of breaths we take,

    is their a public beta out or have alot of people just got it >.>

    pretty plz? (i'll PM u my xfire and MSN if you want to talk to make sure i wouldn't leak)
    n00b out

  6. #76
    GLORY TO ARSTOTZKA rossmum's Avatar
    Join Date
    Sep 2006
    Location
    the atrocity exhibition
    Posts
    13,763

    Re: "Life is not measured by the number of breaths we take,

    It's been distributed amongst some of the GBX regulars.

    BOBA WOULDN'T GIVE ME A BETA ;_;

    Meh, I can wait.

  7. #77

    Re: "Life is not measured by the number of breaths we take,

    Quote Originally Posted by jcap View Post
    pie.

    wow, way to get offended.

    also, yes , i saw the high res pic veegie made, it looks like poo tbh.

    dont get pissy with me, cuz ou guys cant think of ideas yourself.


    i could be wrong, but it looks to me like you made a button (image) that has the arrow plus scrol up/down.....

    why not have an image with just the arrow and have the rest of the image transparent.

    as for the dont cry about it and blame bungie comment, way to look like profesionals.
    (dont bring up spelling s a retort, im drunk, and just cuz you can spell bgatter than me, doesnt mean shit)



    ALSO, you think your cuistom bsp with all new textures and shaders, will take less time to load then DI...... HAH
    Last edited by StankBacon; January 28th, 2007 at 03:23 AM.

  8. #78
    lol modacity Timo's Avatar
    Join Date
    Aug 2006
    Location
    New Zealand
    Posts
    4,558

    Re: "Life is not measured by the number of breaths we take,

    He was just replying to your comments, dude. :|

  9. #79
    lol modacity Timo's Avatar
    Join Date
    Aug 2006
    Location
    New Zealand
    Posts
    4,558

    Re: "Life is not measured by the number of breaths we take,

    Quote Originally Posted by baturkin17 View Post
    wow, way to get offended.

    also, yes , i saw the high res pic veegie made, it looks like poo tbh.

    dont get pissy with me, cuz ou guys cant think of ideas yourself.


    i could be wrong, but it looks to me like you made a button (image) that has the arrow plus scrol up/down.....

    why not have an image with just the arrow and have the rest of the image transparent.

    as for the dont cry about it and blame bungie comment, way to look like profesionals.
    (dont bring up spelling s a retort, im drunk, and just cuz you can spell bgatter than me, doesnt mean shit)



    ALSO, you think your cuistom bsp with all new textures and shaders, will take less time to load then DI...... HAH
    wow, way to get offended.

    dont get pissy with me, cuz ou guys cant think of ideas yourself.
    Veegie saw the shitty render I made and said he'd like to make one for us, so we let him.

    i could be wrong, but it looks to me like you made a button (image) that has the arrow plus scrol up/down.....

    why not have an image with just the arrow and have the rest of the image transparent.
    Direct yourself this way - http://gbxforums.gearboxsoftware.com...ad.php?t=61794

    as for the dont cry about it and blame bungie comment, way to look like profesionals.
    Dude, seriously. The way that Bungie has set this up means that we're limited on the amount of things we can do with this UI. Oh, and speak for yourself.

    ALSO, you think your cuistom bsp with all new textures and shaders, will take less time to load then DI...... HAH
    ALSO, this death island has new textures and shaders.



    Don't bring up the fact that you were drunk to excuse yourself from this.
    Last edited by Timo; January 28th, 2007 at 03:42 AM.

  10. #80
    I R Serious Texra DaneO'Roo's Avatar
    Join Date
    Sep 2006
    Location
    Australia
    Posts
    3,876

    Re: "Life is not measured by the number of breaths we take,

    Noes......

    I couldn't care less about loading time tbh. Looks awesome

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •