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Thread: [GALLERY] Rob's WIPs

  1. #41
    Shit. Mass's Avatar
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    Re: [GALLERY] Rob's WIPs

    I lol'd.
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  2. #42
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: [GALLERY] Rob's WIPs

    Quote Originally Posted by Rob Oplawar View Post
    ^ right. They each have a unique secondary color, and also there will be a couple of head and body permutations (3 will have WoL's helmet instead of mine, and the fourth will have a another helmet I haven't shown yet, and some like Welsch will have backpacks), and also they carry a couple of different weapons and have different combat parameters.

    e: Yeah, I might note that currently they are all in the map with exactly the same biped, but even so I've become pretty adept at identifying each one of them pretty quickly, based on the weapon he's holding and the way he uses it. But then again, I'm like, their creator. Of course I can tell my childrens apart.
    Mostly I use this knowledge of which is which to scold them:
    "Goddammit Welsch, the door is the other way! Why are you going that way?!"
    "Parsons, move your ass! You're blocking the rest of the squad!"
    etc. etc.


    ee: I dun got bord :X


    eee: Oshi, I'm really bored. Stop me before I embarrass myself. Oops, too late.
    That sounds fucking awesome. I've been hoping for so bloody long somebody would make more up-to-date AIs in a Halo-based project.

    Also, nice drawings.
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  3. #43

    Re: [GALLERY] Rob's WIPs

    thx. Too bad I'm never ever working on Bridge again, ever.
    Nope. Not ever again.
    I swear.
    There's absolutely no possibility that I intend to work on it this summer. Or that I've actually been working on it recently. Nope. None at all.

    <_<
    >_>
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  4. #44
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: [GALLERY] Rob's WIPs

    Of course not.

    I, meanwhile, have been working on my King Tiger ceaselessly while attending all my classes and passing my midsemester exams with flying colours.
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  5. #45

    Re: [GALLERY] Rob's WIPs

    hey, stfu, Algorithms is a boring class. How am I supposed to get a good grade in a class that's that boring?
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  6. #46
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: [GALLERY] Rob's WIPs

    that was extreme sarcasm btw

    i'm getting my ass kicked
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  7. #47
    Could've Moved Mountains
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    Re: [GALLERY] Rob's WIPs

    Quote Originally Posted by Rob Oplawar View Post
    hey, stfu, Algorithms is a boring class. How am I supposed to get a good grade in a class that's that boring?
    Make it fun .

    High School sucks. Oh, and your coding stuff is scary D: . I can do very basic pages with HTML and CSS, but all that php shit makes me want to cry.
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  8. #48

    Re: [GALLERY] Rob's WIPs

    man I love php. I'd be happy working in that language for the rest of my life. Well, prolly not, but I'd be happy with it as a starting career.

    The gnarliest regular expression I've ever written
    Code:
    preg_match_all("![\s$oe]([a-z]+)=((\"[^$ce]+\")|([^\s$ce]+))(?=[\s$ce])!i", $str, $attributeArray, PREG_SET_ORDER);
    e: jeez, I wrote half of that thing, but it was months ago, and looking at it now, I have no idea how it works. All I remember is that it's for pre-parsing text submitted in a post field to get it ready for the BBCode parser, and my modification added <br>s everywhere a user entered one except following the BBCode tags, which once parsed into HTML can break if extra <br>s are included.
    For example, say someone included a list:
    [ul]
    [li]one[/li]
    [/ul]

    It would be an error in the HTML for that to be parsed as
    <ul><br>
    <li>one</li><br>
    </ul>

    My PM fetcher:
    Code:
    	/**
    	 * Fetches the private message with my_index = $index from the database and returns it as a
    	 * PrivateMessage object, or false on fail.
    	 * Requires mysqli database link $dbLink to be active- fails if not.
    	 * 
    	 * @param int							Index of desired private message
    	 * @return PrivateMessage | boolean 	Recovered PM, or false if not found
    	 * @access public
    	 */
    	static function fetch($index) {
    		if(!PrivateMessage::$dbLink) return false;
    		if(PrivateMessage::$messages[$index]) {
    			if(PrivateMessage::$messages[$index] instanceof PrivateMessage) return PrivateMessage::$messages[$index];
    			else return false;
    		}
    		if($result = PrivateMessage::$dbLink->query('SELECT * FROM `' . PMTABLE . "` WHERE `my_index` = $index LIMIT 1;")) {
    			if($result->num_rows!=1) return false;
    			$pm = new PrivateMessage($result->fetch_assoc());
    			$result->close();
    			PrivateMessage::$messages[$index]=$pm;
    			return $pm;
    		}
    		PrivateMessage::$messages[$index]="";
    		return false;
    	}
    Last edited by Rob Oplawar; May 5th, 2008 at 08:11 AM.
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  9. #49

    Re: [GALLERY] Rob's WIPs

    Another work in progress for all you folks (unfortunately the cartoon drawing thing was a very short boredom induced phase, but maybe I'll get back to it someday).

    http://www.spacebrick.net/argo.svg

    You will need an SVG viewer to view this image- Firefox has one built in and IE has a plugin for it, and you can get standalone viewers for it.
    So, what's really cool about it is that that image is defined by just a hundred or so lines of XML, that I wrote by hand just now. I mean, fucking ace, that picture's code, and that code's a picture! I think I'm in love.

    e: Use your browser's increase/decrease text size functions to zoom in and out, and right-click and view source to check out the code that produces it. How awesome is that? ;D
    Last edited by Rob Oplawar; May 22nd, 2008 at 01:44 AM.
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  10. #50
    Senior Member Patrickssj6's Avatar
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    Re: [GALLERY] Rob's WIPs

    Any SVG generators out there?
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