picsorstfu, and you didn't tell me the poly count. If you're astoundingly efficient with your polies (and I've seen evidence that you are), it may not be so high as I suspect. Also, I take it the majority of the detail work is render-only?
(render-only won't take decals, >=U )
e: oh, so am I to understand that a lot of the repeating details (such as trusses) are done with "detail objects", as in scenery? I'm pretty sure "detail objects" has a different meaning in CE, ie, the grass/rock sprites you put on the ground.
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