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  1. #11

    Re: High-Resolution-Halo

    Quote Originally Posted by Wave of Lag View Post
    ...rob, i just put all that geometry ingame last night and i'm putting in all the detail objects right now.
    picsorstfu, and you didn't tell me the poly count. If you're astoundingly efficient with your polies (and I've seen evidence that you are), it may not be so high as I suspect. Also, I take it the majority of the detail work is render-only?
    (render-only won't take decals, >=U )

    e: oh, so am I to understand that a lot of the repeating details (such as trusses) are done with "detail objects", as in scenery? I'm pretty sure "detail objects" has a different meaning in CE, ie, the grass/rock sprites you put on the ground.
    Last edited by Rob Oplawar; June 10th, 2008 at 03:36 PM.
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