Quote Originally Posted by p0lar_bear View Post
^This

The game drops some tris if there are too many being rendered at one time. Effective portals will reduce the number of polygons being rendered at once, thus getting rid of the disappearing problem.
Yes but the whole point of high res halo is to make it look good right? I dont want to only be able to see 2 feet ahead of me due to the fact the rest has to be portaled.