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Thread: Quick-Crit 2008-2009

  1. #421
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: The Studio Quick-Crit Thread

    Gmod RP script, most likely. Possible applications in a mod away down the track, currently writing up a storyline.

  2. #422

    Re: The Studio Quick-Crit Thread

    Hello Iron Maiden, would you like to go to prom with me?



    Oh wait, prom is a myth.

  3. #423
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    Looks awesome ross.

    Also, does this look ok so far?


    Unwrap template

  4. #424
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: The Studio Quick-Crit Thread

    Yeah, looks good.

    I really should learn to UVW... D:

  5. #425
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    I have just guessed how to do it. Lol

    Also, smoothing groups.. from what you can tell does it look like I use them right? Because I have never watched a tutorial or anything telling me how you use them...

  6. #426
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: The Studio Quick-Crit Thread

    Yeah, they look about right

  7. #427
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    Okay. Good.

  8. #428
    Post Apocalyptic Badass Corndogman's Avatar
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    Re: The Studio Quick-Crit Thread

    Looks a lot better than my UV templates hunter, Something looks off on the inside of the handle though, behind the trigger. fix that and finish it up, give it a nice texture.

    smoothing look fine, I've never used a tutorial either, its not hard to figure out.

  9. #429
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by corndogman939 View Post
    smoothing look fine, I've never used a tutorial either, its not hard to figure out.
    I know. I was just checking

  10. #430
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    I really don't like this Unwrapping crap Lol. This is what ive done so far.
    The actual final unwrap template render will be a lot bigger for more detail.


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