I just played a good game with 32 players
it was awesome
It reminded me of those big space battles on Star wars Battlefront 2.
again, awesome.
This.
But I do have a few complaints.
First of all, the infantry battles feel kind of awkward. You die really absurdly fast and most of the time I couldn't even figure out what killed me. On top of that, it's really hard to pick out enemy players when you're on the ships for some reason, they just don't stand out enough against the environment. (Which is a really weird contrast to space combat with the big bright contrails that let you easily pick out enemies <_<). The gun animations are a bit awkward feeling... particularly the melee animations. The pistol melee looks like he's just doing some sort of waving motion that somehow hurts people. Finally, and I know this is a huge nitpick, but hearing the standard source engine metal impact sound really hurt the immersion for me. It just kind of interrupts the experience by blatantly pointing out to you that you're playing a source mod.
Overall though, I had a great time and I'll definitely be playing this again.
My new favorite Source mod next to Zombie Master. Though the radar is very confusing to me, I bet it's really easy to understand once you get it though. Pooky makes some strong points about the easy deaths and hard to pick out infantry. The whole Attacking, Defending system is really awesome. I don't know how the timer reacts to every capture, it seemed to freeze for a minute. Also, it's hard to detect from which angle missiles are coming from. And the NGM has a harder to reach hangar![]()
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