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Thread: Marathon Remake

  1. #11

    Re: Marathon Remake

    I always thought about tweaking some Halo weapons to act like the Marathon counterparts... some of them would be really freaking easy to do. Just make the projectiles hella slower on most of them... probably port some sounds as well for the lulz.

    Unfortunately I don't know anything about Aleph 1 so I wouldn't know how to get the sounds.

    Hell, I might work on that sometime...
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  2. #12
    got dam forumers.... SnaFuBAR's Avatar
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    Re: Marathon Remake

    Quote Originally Posted by Darqeness View Post
    I started working on a model for a .44 magnum a few months ago. Problem with remaking Marathon weapons is the accuracy. The only two side-on images is the in-game sprite (which is useless for plane modeling) and the manual illustration. A lot of the detail has to be improvised.

    Also, people may not agree on the biped. There are so many different artworks of the cyborg that no one will agree on one set. The most detailed, accurate versions are the Security helmet and shoulders in Halo 3. As for the rest of the body though it will have to be improvised.

    I've done an English assessment on Marathon so I'm very familiar with the storyline and characters.
    So what has been done? The only thing thus far that we've even heard of being started is a .44 from a few months back. If it takes months and months to complete a single weapon, how far will this mod get?
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  3. #13
    Freakonomics Matooba's Avatar
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    Re: Marathon Remake

    If someone had read the post correctly, they would have realized we're putting this over to the halo engine as a map series. This is about us, dont really care if you care. Pitiful

    Hmm, post was started(Posted: Tue Jun 24, 2008 8:51 pm Post subject: Remake Marathon as Halo CE maps).
    How many days is that? Let me help the mentally challenged. 6 days, count'em (30-24=6) <visual helper.
    Last edited by Matooba; June 30th, 2008 at 08:18 PM.
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  4. #14
    got dam forumers.... SnaFuBAR's Avatar
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    Re: Marathon Remake

    lol chill.
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  5. #15

    Re: Marathon Remake

    With Marathon's graphics, if you do a direct port it will look way worse on the CE engine.
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  6. #16
    am I an oldfag yet? Heathen's Avatar
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    Re: Marathon Remake

    Quote Originally Posted by ultama121 View Post
    I noticed recently that some people on Halopc.net are de-making Halo CE into Marathon.
    Makes more sense right?
    Last edited by Heathen; June 30th, 2008 at 10:07 PM.
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  7. #17
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    Re: Marathon Remake

    Why would someone make a Halo CE de-make?
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  8. #18
    am I an oldfag yet? Heathen's Avatar
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    Re: Marathon Remake

    Nostalgia?
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  9. #19
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    Re: Marathon Remake

    I guess I was just not such a big fan of Marathon, going from Doom to Marathon felt slooooooooooow. Although Marathon was a technically more advanced game.
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  10. #20
    swisha...swisha...swisha Darqeness's Avatar
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    Re: Marathon Remake

    Quote Originally Posted by SnaFuBAR View Post
    So what has been done? The only thing thus far that we've even heard of being started is a .44 from a few months back. If it takes months and months to complete a single weapon, how far will this mod get?
    The model i made wasn't designed with Halo in mind. I was just starting out in plane modelling so I chose a simple weapon like the .44 to practice. Needless to say, as an early weapon, it turned out pretty...bad and if I wanted to make one for Halo, I'd start it from scratch.
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