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Thread: new map in max

  1. #1
    Junior Member
    Join Date
    Aug 2008
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    Exclamation new map in max

    i made this map inside sketchup

    http://img440.imageshack.us/img440/1...erburd3ic7.png

    my questions are

    1.how must i define sky/ground/wall

    when i export from sketchup the programm generates a folder with the texture and the 3ds file but:

    2.why cant i see them in 3dsmax
    (examples
    http://img521.imageshack.us/img521/9783/s3du0.jpg
    http://img93.imageshack.us/img93/3746/s4xp4.jpg

    3 must i put the textures into s special folder before i try to export the map (as .ass)

    some renderings
    http://img213.imageshack.us/img213/7...render4is1.png
    http://img293.imageshack.us/img293/9109/36132290jl1.png
    http://img186.imageshack.us/img186/1...erburg2yk5.png
    Last edited by Zeph; August 9th, 2008 at 03:15 PM. Reason: how do you fail to put url tags on a link?
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  2. #2
    The Silent Photographer Zeph's Avatar
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    Sep 2006
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    4,886

    Re: new map in max

    You've got to go into Max's material editor and set the directory for each bitmap.
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  3. #3
    Junior Member
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    Aug 2008
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    Re: new map in max

    how can i reset/ set the id of any material?
    when i use the "set id" botton max only selects the material with that id
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  4. #4
    The Silent Photographer Zeph's Avatar
    Join Date
    Sep 2006
    Posts
    4,886

    Re: new map in max

    select the faces of what you're wanting to set a material ID to then in the set ID box, enter the number and press enter.
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