Page 8 of 14 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 71 to 80 of 132

Thread: Halo CE 1.08 SightJacker

  1. #71
    Im Making My First CE Map scout1337's Avatar
    Join Date
    Jul 2008
    Posts
    100

    Re: [Release]Halo CE 1.08 SightJacker

    y every1 hate aimbot so much? i dont like it ethier but i like seing it sometimes when im bored =\

    (now every1 is gonna flam me i know it =\)
    Last edited by scout1337; August 16th, 2008 at 06:49 PM. Reason: typo i just relized :|
    Reply With Quote

  2. #72
    am I an oldfag yet? Heathen's Avatar
    Join Date
    Feb 2008
    Location
    a
    Posts
    9,534

    Re: [Release]Halo CE 1.08 SightJacker

    falmfalmfalmfalmfalm
    Reply With Quote

  3. #73

    Re: [Release]Halo CE 1.08 SightJacker

    Quote Originally Posted by scout1337 View Post
    y every1 hate aimbot so much? i dont like it ethier but i like seing it sometimes when im bored =\

    (now every1 is gonna falm me i know it =\)
    falm.

    I hate the aimbot because it's a tool used to give one user a unfair advantage over another user.
    Reply With Quote

  4. #74
    am I an oldfag yet? Heathen's Avatar
    Join Date
    Feb 2008
    Location
    a
    Posts
    9,534

    Re: [Release]Halo CE 1.08 SightJacker

    I hate it because its lame and not fun.
    Reply With Quote

  5. #75

    Re: [Release]Halo CE 1.08 SightJacker

    I don't really think it matters if some of the worse players feel the need to cheat to compete with me :/
    Just brings in a new challenge for me I suppose. But I guess most of you aren't good enough and have to bitch about it like this.. Even though its never going to stop until Gamespy shuts down the servers.
    Reply With Quote

  6. #76
    El Durado :/
    Join Date
    Oct 2006
    Posts
    2,417

    Re: [Release]Halo CE 1.08 SightJacker

    Meh whatever I'll just have the fun in sj'ing him because silentk's sj is really amazing. I like the color coded names for teams.
    Reply With Quote

  7. #77

    Re: [Release]Halo CE 1.08 SightJacker

    Quote Originally Posted by blind View Post
    I don't really think it matters if some of the worse players feel the need to cheat to compete with me :/
    Just brings in a new challenge for me I suppose. But I guess most of you aren't good enough and have to bitch about it like this.. Even though its never going to stop until Gamespy shuts down the servers.
    This. It's really not that hard to take down most amateur botters, since the aimbots themselves are dodgy and ineffective on CE.
    Reply With Quote

  8. #78
    Senior Member Rentafence's Avatar
    Join Date
    Jun 2007
    Location
    irc.gamesurge.net #modacity
    Posts
    1,905

    Re: [Release]Halo CE 1.08 SightJacker

    On the subject of aimbots, wasn't someone screwing around with an idea involving putting bipeds in a players fp view or some shit to fuck with the bot? What happened to that?
    Reply With Quote

  9. #79
    Back for the Russian Halo p0lar_bear's Avatar
    Join Date
    Sep 2006
    Location
    Connecticut
    Posts
    5,572

    Re: [Release]Halo CE 1.08 SightJacker

    It was a script to be compiled into a map that attached and detached an invisible biped to players' heads in quick succession. In theory, the bot would lock onto the dummy, causing the bot to flip out.

    I believe it was released.
    Reply With Quote

  10. #80

    Re: [Release]Halo CE 1.08 SightJacker

    Code:
    (script continuous antiaimbot
        (objects_attach (unit (list_get (players) 0)) "head" biped1 "right hand")
        (objects_attach (unit (list_get (players) 1)) "head" biped2 "right hand")
        (objects_attach (unit (list_get (players) 2)) "head" biped3 "right hand")
        (objects_attach (unit (list_get (players) 3)) "head" biped4 "right hand")
        (objects_attach (unit (list_get (players) 4)) "head" biped5 "right hand")
        (objects_attach (unit (list_get (players) 5)) "head" biped6 "right hand")
        (objects_attach (unit (list_get (players) 6)) "head" biped7 "right hand")
        (objects_attach (unit (list_get (players) 7)) "head" biped8 "right hand")
        (objects_attach (unit (list_get (players) 8)) "head" biped9 "right hand")
        (objects_attach (unit (list_get (players) 9)) "head" biped10 "right hand")
        (objects_attach (unit (list_get (players) 10)) "head" biped11 "right hand")
        (objects_attach (unit (list_get (players) 11)) "head" biped12 "right hand")
        (objects_attach (unit (list_get (players) 12)) "head" biped13 "right hand")
        (objects_attach (unit (list_get (players) 13)) "head" biped14 "right hand")
        (objects_attach (unit (list_get (players) 14)) "head" biped15 "right hand")
        (objects_attach (unit (list_get (players) 15)) "head" biped16 "right hand")
    )
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •