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Thread: [MOD] SomethingTeam

  1. #161
    Senior Member teh lag's Avatar
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    Re: [MOD] SomethingTeam

    Quote Originally Posted by FlamingRain View Post

    E: is it just me or are shot tags borked right now?
    No. You just put tags around the wrong link.

    Also, I'm failing to see what's so special in that picture. Woohoo, one changed texture and a ripped biped?
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  2. #162
    Senior Member ICEE's Avatar
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    Re: [MOD] SomethingTeam

    You should show a pic with better lighting.
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  3. #163
    Taiko Drums = Win
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    Re: [MOD] SomethingTeam

    Yeah, now that you think about it I should. I'll show you some more pics later after I reanimate a few weapons that just need to be reanimated, fast.
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  4. #164
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    Re: [MOD] SomethingTeam

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  5. #165
    Senior Member ICEE's Avatar
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    Re: [MOD] SomethingTeam

    Its interesting but the force is really disproportionate. The most evident example is when he flicks the cover closed. There is waaay to much power in flicking a tiny little piece of metal. it must weigh about as much as 3 or 4 quarters, so why would moving it make the heavy flamethrower react so much? Also, the weapon comes down to quickly. I would recommend having him visibly grab the handle as it comes down a bit slower, and then make the weapon sink below the origin a little bit and come back up. This is 90% effective (if done right) at making the weapon look heavier. I'm not positive, but it looks like hes screwing/twisting the tank into place after he gets it into position? I like that little touch, but you could take steps to make it more evident. The entire thing moves strangely when he pulls out the old tank. I haven't really got a suggestion on how it should move, but i would recommend messing with it a bit until it looks more natural. You might consider making him press the button with a different finger. The index finger "poke" looks a bit clumsy. I would probably make him use the thumb. Overall, I do like the animation's timing and flow though. Keep working on it. + rep.
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  6. #166
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [MOD] SomethingTeam

    Too snappy. Your animations never look human.
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  7. #167
    Taiko Drums = Win
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    Re: [MOD] SomethingTeam

    Quote Originally Posted by ironclad View Post
    Its interesting but the force is really disproportionate. The most evident example is when he flicks the cover closed. There is waaay to much power in flicking a tiny little piece of metal. it must weigh about as much as 3 or 4 quarters, so why would moving it make the heavy flamethrower react so much? Also, the weapon comes down to quickly. I would recommend having him visibly grab the handle as it comes down a bit slower, and then make the weapon sink below the origin a little bit and come back up. This is 90% effective (if done right) at making the weapon look heavier. I'm not positive, but it looks like hes screwing/twisting the tank into place after he gets it into position? I like that little touch, but you could take steps to make it more evident. The entire thing moves strangely when he pulls out the old tank. I haven't really got a suggestion on how it should move, but i would recommend messing with it a bit until it looks more natural. You might consider making him press the button with a different finger. The index finger "poke" looks a bit clumsy. I would probably make him use the thumb. Overall, I do like the animation's timing and flow though. Keep working on it. + rep.

    Wow, that was probably the best piece of criticism I've ever received before. Thank you very much. I'll +rep when I get power.
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  8. #168
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: [MOD] SomethingTeam

    Quote Originally Posted by SnaFuBAR View Post
    Too snappy. Your animations never look human.
    ^
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  9. #169
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [MOD] SomethingTeam

    What i'm saying is that every joint looks spring loaded. Nobody moves like that.
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  10. #170
    InnerHoaers mech's Avatar
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    Re: [MOD] SomethingTeam

    Quote Originally Posted by SnaFuBAR View Post
    What i'm saying is that every joint looks spring loaded. Nobody moves like that.
    He does


    Also, great powerflick.
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