It got to the point where I just said "fuck it" and just decided to go with Nov 15th finally (yes, I know I should have updated you guys with that). For a while I didn't have any real time to work on it after work and all. Hell, I didn't finish updating the dedicated server's side of the code until a couple days ago (however the client has been done for a while now). Not sure if I'll be able to get a good test done on the server code before release though; my main concern is client as if everything works OK in that, theoretically so should the server code as its mostly the same codebase.
In order to keep the projects I have alive and fresh, I work on them all little by little. For a few days I may have myself deep in Halo3's code and with my own, then after I could be back in some kind of Halo 1 related crap or in one of the very few non-blam related projects I have open, but of course the main focus these past few months have been Open Sauce due to public deadlines...lawl.
also, ped0_bear keeps me motivated with what he has in store on the release day...
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