Page 198 of 645 FirstFirst ... 98 148 188 196 197 198 199 200 208 248 298 ... LastLast
Results 1,971 to 1,980 of 6443

Thread: Quick-Crit 2008-2009

  1. #1971
    Hey there! Llama Juice's Avatar
    Join Date
    Sep 2006
    Location
    Internet.
    Posts
    3,216

    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by rossmum View Post
    I'm quite aware of that. I have better night sight than most of my friends. However, I'm also quite aware that on a moonless night, there are still going to be things you can't see worth shit. I don't want to overbrighten it (and not nearly as much as you did) because then it will look like shit on my monitor. Mine. I created this to look right on my monitor, not yours. I don't know what settings you use, for all I know you could have your brightness at 0% and your contrast at 5%. I have them at 10% and 100% (of what my monitor can do by itself) and it looks fine to me. Sure I have to squint if there's glare off the dust on my screen, but in normal lighting conditions it's fine. If you can't see it, either do something about your monitor settings or don't bother to look at it at all. I want useful crit, not people trying to customise my work to fit their bloody settings.


    Or, you know, on the leeward side of a large building on a moonless night (although that's irrelevant anyway, since it's not dark at all on my monitor). My goal was to reproduce what I'd see in that environment, and I more or less nailed it (if anything, there's too much colour). It might be entirely wrong on your monitor, but that's your problem, not mine. I don't want to fuck about with guesswork when it comes to deciding the level of brightness, colour and contrast i use.
    If you don't want critique on something, or if you're not going to accept critique, then don't post stuff.

    If you're wanting something to look good to you only, then there's no point in showing it to other people, when everyone else agrees that it looks like crap.

    I made it that bright just so that people could see what was actually in the image, I wasn't trying to fix it for you.

    I looked at it on two different monitors, Conscars couldn't see shit, CorndogMan couldn't see shit, neither of my monitors could make out any images on it... Nobody commented on anything in the actual image (either because of how you exploded at both CorndogMan and Conscars... or just because they can't see shit either....) but you're right. It's us, not you.

  2. #1972
    ლ(-_-ლ) Reaper Man's Avatar
    Join Date
    Sep 2006
    Location
    Los Angeles
    Posts
    3,469

    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by ExAm View Post
    I'm not into anything that advanced yet. I can't control my shading when pressing down that hard.
    I didn't really press that hard, I just worked into it, doing several layers of shading. *shrug*

  3. #1973
    GLORY TO ARSTOTZKA rossmum's Avatar
    Join Date
    Sep 2006
    Location
    the atrocity exhibition
    Posts
    13,767

    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Llama Juice View Post
    If you don't want critique on something, or if you're not going to accept critique, then don't post stuff.

    If you're wanting something to look good to you only, then there's no point in showing it to other people, when everyone else agrees that it looks like crap.

    I made it that bright just so that people could see what was actually in the image, I wasn't trying to fix it for you.

    I looked at it on two different monitors, Conscars couldn't see shit, CorndogMan couldn't see shit, neither of my monitors could make out any images on it... Nobody commented on anything in the actual image (either because of how you exploded at both CorndogMan and Conscars... or just because they can't see shit either....) but you're right. It's us, not you.
    Christ, how hard is it? I want critique that does not motherfucking depend on someone's monitor settings. You know, stuff like how I could improve the actual composition of the picture, the posing, editing, etc. I don't give a toss whether half the people I show it to think it's too dark and the other half too light, I make things according to how they look on my own monitor so I don't have to fuck about with guesswork just to satisfy a portion of the people who will see it.

    By the way, I would've thought it rather obvious that by posting 'end yourself' with no punctuation whatsoever, I was being quite clearly sarcastic. I don't recall exploding at anyone, though I certainly bloody want to since everyone seems to think that I should make one variant of each image for every bloody brightness, contrast and gamma setting a monitor can handle. I want crit about the contents of the image, not your (in)ability to make it out. If you can't see it, then I guess that's too bad. I'm not fucking about and ending up with something that looks awful to me just so some of the people who see it won't complain about it being dark.
    Last edited by rossmum; November 26th, 2008 at 08:14 AM.

  4. #1974
    Senior Member ICEE's Avatar
    Join Date
    Apr 2007
    Posts
    4,693

    Re: The Studio Quick-Crit Thread

    Ross, you just said this

    Quote Originally Posted by rossmum View Post
    I created this to look right on my monitor, not yours.
    then you say this?

    Quote Originally Posted by rossmum View Post
    I want critique that does not motherfucking depend on someone's monitor settings.

    Somewhere along the lines there you missed a few digits, because this does not compute. If your looking for critique, you should cater to the criticizer at least a little.
    Last edited by ICEE; November 26th, 2008 at 11:06 AM.

  5. #1975
    GLORY TO ARSTOTZKA rossmum's Avatar
    Join Date
    Sep 2006
    Location
    the atrocity exhibition
    Posts
    13,767

    Re: The Studio Quick-Crit Thread

    Nevermind, I'll just be sure never to post anything again because my monitor settings clearly don't match up with anyone else's and I really don't want to waste my time fucking about with brightness just to have another group of people complain that it's too bright later on.

    For fuck's sake, is it really so fucking hard for you lot to turn up your brightness for a moment? I work according to my monitor settings because then I know exactly how it'll turn out. Unless any one of you intends to buy me a new monitor, find something else to complain about. I can't fucking work with what I don't fucking have.

  6. #1976
    FOR THE EMPEROR! Jean-Luc's Avatar
    Join Date
    Oct 2008
    Location
    Connecticut
    Posts
    1,833

    Re: The Studio Quick-Crit Thread

    I actually think Ross's render serves its purpose. While I can't see the car door behind the character, I can easily see the tail light, her face, and part of her body, which lets me know that this is clearly meant to be a darkly rendered image with very little visible. That said, the textures a little bit low resolution, but I can understand the scene. Posing seems a little unnatural (like half sitting, half standing), rather than pressing her back against the car in an attempt to use it as cover. Take a look at the pose in Gears of War when a character takes cover and you'll see what I mean. Something about yours is...a little stiff imo. One other thing, and this is minor. But if she's going to use her head to take a look past the car, make sure it does not exceed the top of the car. That's a prime shot for a sniper.

    One more thing about people saying Ross's monitor is off. It's possible, but it's also possible your monitors are inaccurate as well. I used DisplayMate to fine-tune mine to about as close to perfection as I could get, and I can see the render without too much difficulty.
    Last edited by Jean-Luc; November 26th, 2008 at 12:36 PM.

  7. #1977
    GLORY TO ARSTOTZKA rossmum's Avatar
    Join Date
    Sep 2006
    Location
    the atrocity exhibition
    Posts
    13,767

    Re: The Studio Quick-Crit Thread

    THANK YOU.

    Look, guys, I appreciate you may have to strain your eyes to see what's going on but aside from it being intentionally hard to see most of the picture, it's also something which isn't my problem. No matter whose monitor is the off one, I can't make my pictures suit yours when mine is different and nor do I intend to try. If it really irks you that much just don't look at it, because it is incredibly bloody frustrating to constantly be hounded about the same thing time and time again after already explaining it's out of your control.

    As for the low-resness - yeah, the default HL2 car wrecks are pretty quick and nasty as far as the texturing goes. I dunno, maybe I'll see if I can improve them at some point.

  8. #1978
    FOR THE EMPEROR! Jean-Luc's Avatar
    Join Date
    Oct 2008
    Location
    Connecticut
    Posts
    1,833

    Re: The Studio Quick-Crit Thread

    Haha, I knew that car was familiar

  9. #1979
    Senior Member Hunter's Avatar
    Join Date
    Jan 2007
    Location
    Stoke, UK
    Posts
    2,968

    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Reaper Man View Post
    ...6B and you couldn't get black? How lightly were you pressing man? I did this with 6B + soft chalk because it was getting too dark. I used cartridge paper.

    :O I don't want to know what you dream about

    Nice drawing though.

  10. #1980
    Looking for a concept gig Chainsy's Avatar
    Join Date
    Mar 2008
    Location
    texas.
    Posts
    1,582

    Re: The Studio Quick-Crit Thread

    Ah, time to just show a small time line of my improvement for this month.


    Speed concept made near the beginning of this month, time took was 45 minutes.

    Speed concept done today, time took was 31 minutes.

Thread Information

Users Browsing this Thread

There are currently 8 users browsing this thread. (0 members and 8 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •