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Thread: [GALLERY] Dane's Boudoir

  1. #631
    I R Serious Texra DaneO'Roo's Avatar
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    Re: [GALLERY] Dane's Boudoir

    For the record, the halo 3 ghost has just as much detail and grunge stuff on the diffuse as mine (if not more), the only difference is that it's using a fall-off specular shader, which gives the armour a smooth fresnel effect on the mesh boundaries, giving the metal a clean, yet detailed appeance.

    i.e, you judge the shader on material expression, not one bitmap.

    If I was to make it "clean" looking for CE, it'd look almost cel shaded, or noob textured. Sorry, not going there.

    Find something valid to nitpick over.
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  2. #632
    Glorious Beacon of Light Disaster's Avatar
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    Re: [GALLERY] Dane's Boudoir

    I never said make it clean. I said it has too much grunge. It looks a little overdone. The banshee looks perfect texture wise. Its just the ghost looks cluttered with dirt/grunge. Don't get me wrong, still looks amazing, just a little crowded.
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  3. #633
    Could've Moved Mountains
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    Re: [GALLERY] Dane's Boudoir



    GRRRRRRUUUUUNNNNNGGGGGGGGEEEEEEEEEE!

    Sorry, couldn't help myself.


    I personally think they both look fine. They have that nice smooth reflection to them while still looking covenant-beetle-ish. Maybe try and make the little blue lights brighter in game, but other then that I can't complain about any of it.

    To make the ghost tilt when you strafe can't you just edit the strafe animations so that it tips down a bit to the side while it is strafing? I agree that that would be a nice effect. That probably belongs in one of the CMT threads and not Dane's personal thread though.
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  4. #634
    I R Serious Texra DaneO'Roo's Avatar
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    Re: [GALLERY] Dane's Boudoir

    Quote Originally Posted by disaster View Post
    I never said make it clean. I said it has too much grunge. It looks a little overdone. The banshee looks perfect texture wise. Its just the ghost looks cluttered with dirt/grunge. Don't get me wrong, still looks amazing, just a little crowded.
    Do you even know what grunge is? Read my post again. Also, I also find it ironic that your saying it's overdone, when the stuff I've seen of yours looks underdone.

    As I said, shaders are the respresentation of material expression, not a single bitmap. It's a whole collaborative effort between different aspects.
    Last edited by DaneO'Roo; November 14th, 2008 at 06:27 PM.
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  5. #635
    loljesse Kilamanjaro12's Avatar
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    Re: [GALLERY] Dane's Boudoir

    I love the m1 garand man! =DD
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  6. #636
    I R Serious Texra DaneO'Roo's Avatar
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    Re: [GALLERY] Dane's Boudoir

    I figured it's been a long time since I updated first post, so i put all the junk I've done into it, plus some new stuff.
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  7. #637

    Re: [GALLERY] Dane's Boudoir

    Quote Originally Posted by DaneO'Roo View Post
    I figured it's been a long time since I updated first post, so i put all the junk I've done into it, plus some new stuff.
    Great stuff dane, as always.
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  8. #638
    State your identity! Hotrod's Avatar
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    Re: [GALLERY] Dane's Boudoir

    Damn, that new stuff is amazing, keep it up!
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  9. #639
    Senior Member ICEE's Avatar
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    Re: [GALLERY] Dane's Boudoir

    I'm not exactly Mr. Gun savvy, but aren't the rounds supposed to be positioned horizontally in the magazine? It looks like you've got them pointing down.
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  10. #640
    I LOVE mint tea! Bad Waffle's Avatar
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    Re: [GALLERY] Dane's Boudoir

    its the FUTURE, man. but yea thats friggin weird, dane
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