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Thread: Quick-Crit 2008-2009

  1. #2321
    Banned LinkandKvel's Avatar
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    Re: The Studio Quick-Crit Thread

    Entrance hole could be more elaborate.

  2. #2322
    Next time, we eat Rudolph ThePlague's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by LinkandKvel View Post
    Entrance hole could be more elaborate.
    Yeah, Geo made it quickly and i'll probably work on it a lot.

    Here's more crap I made, crit if you want:




    As you might be able to tell, they are for an Isolation map I was making with some other people.

  3. #2323
    Banned LinkandKvel's Avatar
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    Re: The Studio Quick-Crit Thread

    I actually like em. Just clean up the triangulation. Also are these finished? It seems like they're only seperate parts of the same forunner construct.

  4. #2324
    Next time, we eat Rudolph ThePlague's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by LinkandKvel View Post
    Also are these finished? It seems like they're only seperate parts of the same forunner construct.
    No they aren't really finished, I just did those parts of the bases and the other person that is making the map made the rest. he couldn't figure out how to make what I did right. lol.

  5. #2325
    got dam forumers.... SnaFuBAR's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by ThePlague View Post
    clean up the edges in the middle if you're not going to add detail there.

  6. #2326
    Next time, we eat Rudolph ThePlague's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by SnaFuBAR View Post
    clean up the edges in the middle if you're not going to add detail there.
    Yeah, the person that used that deleted those parts anyway, so no worries.

    Thanks for the crit guys, i'll post more stuff once I figure out what the heck to model.

  7. #2327

    Re: The Studio Quick-Crit Thread

    I made... Pillars....

    Dont hurt me.

  8. #2328
    lol modacity Timo's Avatar
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    Re: The Studio Quick-Crit Thread

    If they're supposed to be pillars that hold up a building the edges are too smooth to be considered cracked/worn. Marble or whatever people make pillars out of these days aren't mouldable - they crack instead of distort. It looks like you've put a stick of cheese in the sun too long and it's started to warp :p

  9. #2329
    a bit of the old in-out Roostervier's Avatar
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    Re: The Studio Quick-Crit Thread

    Did you watch those old damaged pillar dvds, dee? Anyway, looks like you need to put more effort in them--right now it looks like... well, I can't really explain it. Like they're only 25% done maybe, I don't know. Also, your material representation seems off... they don't look like rock or cement to me. And one other thing; most of your cuts and indents don't make sense for stone or cement. They are too soft, especially the edges of the pillar. If I were you I'd take that back into mudbox or zbrush and start over on it and think of how a rock chips, or how when it cracks it usually is accompanied by more cracks in other areas. Think of areas that would recieve more weathering, erosion, or would get scratched the most.

  10. #2330
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread


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