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Thread: High-Resolution-Halo

  1. #841

    Re: High-Resolution-Halo

    I'd say fool around with the color and see what happens. The CAR from Unreal 2 was gas-powered and had blue muzzle flash. It looked bad-ass.

    It's fired around the middle of the trailer

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    Last edited by t3h m00kz; January 12th, 2009 at 06:03 AM.
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  2. #842
    I LOVE mint tea! Bad Waffle's Avatar
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    Re: High-Resolution-Halo

    Yea, i'll drop some blue tinge in there, we'll see how it looks. I'll also make them a bit tinier in first person, we'll also see on that.
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  3. #843
    3D Modelist nick3d's Avatar
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    Re: High-Resolution-Halo

    Quote Originally Posted by Wave of Lag View Post




    all ingame, pardon the old spartan bitmap and the lack of ar texture (and anims)
    :O
    wow looks awesome lads
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  4. #844
    Senior Member Hunter's Avatar
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    Re: High-Resolution-Halo

    High res ghost?
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  5. #845
    I LOVE mint tea! Bad Waffle's Avatar
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    Re: High-Resolution-Halo

    I have special plans for all the covenant weapons/vehicles.
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  6. #846
    Senior Member Hunter's Avatar
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    Re: High-Resolution-Halo

    Your rocket launcher so far WoL.

    Tris: 2476

    Hopfully I can keep it around 4K instead of 6K. And the cylinder under it still needs attaching and sealing to the main part. Roughly about 35-40% complete.
    Last edited by Hunter; January 13th, 2009 at 03:59 PM.
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  7. #847
    A V A L O N TeeKup's Avatar
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    Re: High-Resolution-Halo

    That handle bar is way too thin.
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  8. #848
    Untruely Bannable~ Inferno's Avatar
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    Re: High-Resolution-Halo

    It looks like you could break it off.

    1000th post. I win.
    Last edited by Inferno; January 13th, 2009 at 04:40 PM.
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  9. #849
    Senior Member Hunter's Avatar
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    Re: High-Resolution-Halo

    Its thinner than that in H3. I will wait and see wat WoL thinks of it so far.
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  10. #850
    Useless Member jngrow's Avatar
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    Re: High-Resolution-Halo

    Yeah I don't think it's that bad.
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