Quote Originally Posted by Wave of Lag View Post
I'm technically doing this for HRH, but it's no sweat off my back to just do it to complete this UI








finished the shaders for the ring, gonna redo some of the skybox, fix that line on the lightmap of the ring so it doesn't look weird too
For the SPV1 UI, Zeph did a new multi map set for the rind, looked really nice. I can send it to you if you want. Also, Lag rebuilt the T&R's top section, if you wanted to use it in the sky BSP, along with the Halo ring, you could probably make a really sweet UI with the sexified Halo ring, the sky edited to be like real blackness with stars, none of the purple blue hue, and cruisers in the background. What CMT has is free for you to use in the UI if you wish.