Quote Originally Posted by BobtheGreatII View Post
Hey WOL, I'm working on that stuff on page 92, what do you want the poly limit to be on the scenery?

That is of course, if you don't mind I contribute something to this.

Edit:
Well... got this done today... dunno what everyone will think, but there's always room for improvement.


Poly counts in order from left to right:
669, 634, 789
Change the break in the last one to a more torn, bent-inward (since the hole was probably caused by a large explosive projectile) look, rather than a sort of shattered look. Metal doesn't shatter like that. And add something sticking out of the first one, to justify the lid being open like that.