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Thread: SWMT (56k warning)

  1. #31
    Apex Huero's Avatar
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    Re: SWMT (56k warning)

    yeah i realized that after the fact

    oh well, maybe if this is successful they'll create a clone war era mod
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  2. #32
    Free Kantanomo English Mobster's Avatar
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    Re: SWMT (56k warning)

    Quote Originally Posted by huerosam View Post
    yeah i realized that after the fact

    oh well, maybe if this is successful they'll create a clone war era mod
    I'm sure they will, but I'm more curious: Will you guys ever delve into the Post-Empire era that's in the Expanded Universe (EU)?

    I'd like to see some of those World Devastators or some of the Thrawn-era equipment. I know you guys are going to do at least SOME EU stuff, because the Arc Hammer is from the Dark Forces game on the PSX, isn't it?
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  3. #33
    swisha...swisha...swisha Darqeness's Avatar
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    Re: SWMT (56k warning)

    Quote Originally Posted by The Dark Side View Post
    I'm sure they will, but I'm more curious: Will you guys ever delve into the Post-Empire era that's in the Expanded Universe (EU)?

    I'd like to see some of those World Devastators or some of the Thrawn-era equipment. I know you guys are going to do at least SOME EU stuff, because the Arc Hammer is from the Dark Forces game on the PSX, isn't it?
    World Devastators are absolutely massive though. I'm thinking about it for Halo's engine and I don't think it would work very well in terms of scale. Just think, the Pillar of Autumn is 1170m long. An Imperial Class Star Destroyer is 1600m long. A World Devastator literally eats a Star Destroyer. From a gameplay perspective, I can't see it working in Halo.
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  4. #34
    Free Kantanomo English Mobster's Avatar
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    Re: SWMT (56k warning)

    Quote Originally Posted by Darqeness View Post
    World Devastators are absolutely massive though. I'm thinking about it for Halo's engine and I don't think it would work very well in terms of scale. Just think, the Pillar of Autumn is 1170m long. An Imperial Class Star Destroyer is 1600m long. A World Devastator literally eats a Star Destroyer. From a gameplay perspective, I can't see it working in Halo.
    Hmm... Good point. You guys are going to have a Death Star at least, right?
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  5. #35
    Untruely Bannable~ Inferno's Avatar
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    Re: SWMT (56k warning)

    This is a shooter game why would they need a death star or a star destroyer or whatever?

    You picked up 4 rounds for death star main gun?
    Last edited by Inferno; January 31st, 2009 at 10:31 PM.
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  6. #36
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    Re: SWMT (56k warning)

    No, that's not what I-
    I was wondering that why couldn't they have that, if they had a Death Star, and then I realized: how the HELL would they have a Death Star? Where would they put it? And, say, they used it in a UI, it would be scaled down, much like the Halo ring in the Default UI.
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  7. #37
    Looking for his home. Apoc4lypse's Avatar
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    Re: SWMT (56k warning)

    I like what I see (in terms of progress) its nice to see a mod that shows promise, keep up the good work.
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  8. #38

    Re: SWMT (56k warning)

    Quote Originally Posted by legionaire45 View Post
    Stuff looks decent, your texturing needs some serious work though.
    Most of the textures I see are ripped from Jedi Outcast and badly UV'd

    That said, this looks promising.
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  9. #39
    got dam forumers.... SnaFuBAR's Avatar
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    Re: SWMT (56k warning)

    Haha, nice catch.
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  10. #40
    and Masterz1337 too! Advancebo's Avatar
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    Re: SWMT (56k warning)

    [size=1]--- Original message by: Jay2645[/size=1]
    Also, I should note, to clear some things up at Modacity: The textures you see in the screenshot are from Jedi Knight: Jedi Academy. There will be similar, handmade textures in the final product, those were for basic UVWing and I never got around to changing them, since I never really finished UVWing. I didn't even realize I never changed them.
    To be clear:
    Mine:
    Floor
    Elevator
    TIE Racks
    Ceiling
    Catwalk
    Anything that ISN'T BSP.

    In fact, a lot of it IS mine, it's really just the walls from JKA.

    Sorry for the mix-up.
    .
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