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Thread: Pardon Our Dust.

  1. #1381
    SDavis Juice sdavis117's Avatar
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    Re: Pardon Our Dust.

    Covie drop-pods (like those at the end of the original Halo 2 demo).

    Just a suggestion.

  2. #1382
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    Re: Pardon Our Dust.

    Just wondering, will there be many battles on cliffs, and bridge battles too? And just generally big battles on high and dangerous areas?

  3. #1383
    Senior Member teh lag's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Needles View Post
    Just wondering, will there be many battles on cliffs, and bridge battles too? And just generally big battles on high and dangerous areas?
    In short, yes.

    However, we still haven't decided what the balance will be between air/ground yet, nor the balance between cliff/bridge.

  4. #1384
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    Re: Pardon Our Dust.

    Quote Originally Posted by teh lag View Post
    In short, yes.
    :awesome:

  5. #1385
    Amit's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by spartan123209 View Post
    Covie drop-pods (like those at the end of the original Halo 2 demo).

    Just a suggestion.
    Killa_ftw has been working on the drop pod thing for a while. At this point, it doesn't look like it'd be a viable option.

  6. #1386
    "Think Different" Masterz1337's Avatar
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    Re: Pardon Our Dust.

    They weren't a viable option.

  7. #1387
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Pardon Our Dust.

    So you make athe pod that, when it hits the ground, it gets "destroyed," creates a big cloud of dust around it, spawns a garbage item shaped in the form of the front of pod, and spawns an elite in the dustcloud.

    (Though it will look like crap for people without particles turned on.)

  8. #1388
    got dam forumers.... SnaFuBAR's Avatar
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    Re: Pardon Our Dust.

    I'm totally fine with that. Hey, Masters, can you explain why they're not a viable option?

  9. #1389
    and Masterz1337 too! Advancebo's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by SnaFuBAR View Post
    I'm totally fine with that. Hey, Masters, can you explain why they're not a viable option?
    tag space?

  10. #1390
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    Re: Pardon Our Dust.

    Quote Originally Posted by p0lar_bear View Post
    So you make athe pod that, when it hits the ground, it gets "destroyed," creates a big cloud of dust around it, spawns a garbage item shaped in the form of the front of pod, and spawns an elite in the dustcloud.

    (Though it will look like crap for people without particles turned on.)
    That's a good idea.
    But what if the pot just hit the ground, got "destroyed", would have a cloud of dust around, then an angry elite would just jump out of the cloud at you.

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