Quote Originally Posted by Inferno View Post
Hay look a big map...

A bit redundant but if you do it right we could have another huge ass
No. Not at all. If this comes off like Hugeass in any way other than being large in terms of mesh area, I will consider myself a failure and not release it. Hugeass's gameplay was horrible, because for all the open space the map had, there was little or no reason to stray more than a kilometre either side of a line running from one base to the other. It was a waste of space and it was only fun when griefing or playing with coordinated teams of intelligent players (read: not pubbies), much like Coldsnap.