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Thread: Pardon Our Dust.

  1. #1481
    Holy Testicle Saturday! DrunkenSamus's Avatar
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    Re: Pardon Our Dust.

    IDGAF ABOUT DEVMODE. WE UNDERSTAND THE WHOLE PROS/CONS THING, NOW LET'S STOP TALKING ABOUT IT AND LET THE DEVS DECIDE.

  2. #1482
    am I an oldfag yet? Heathen's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by DrunkenSamus View Post
    IDGAF ABOUT DEVMODE. WE UNDERSTAND THE WHOLE PROS/CONS THING, NOW LET'S STOP TALKING ABOUT IT AND LET THE DEVS DECIDE.


    I was about to do this...

  3. #1483
    ∫e^x = Sex Mr Buckshot's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by SonicXtreme View Post
    aslong as theres still a fuction to control debug camera for machinima or just for recording with fraps i wont mind if you take out the cheats section.
    I believe they encourage that, don't worry.

    Right, let's quit worrying about devmode.

    One comment: For the tank, I recall that the Halo 2 reticule was put in for spv1 but the accuracy of the cannon was still Halo 1. Made shelling kinda tricky
    Last edited by Mr Buckshot; February 5th, 2009 at 09:25 PM.

  4. #1484
    For Gnomejas sevlag's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by SonicXtreme View Post
    aslong as theres still a fuction to control debug camera for machinima or just for recording with fraps i wont mind if you take out the cheats section.
    agreed there

  5. #1485
    "Think Different" Masterz1337's Avatar
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    Re: Pardon Our Dust.

    So I can add the after burn effect from the wraith tanks from Halowars to ours. basicly after a mortar blast hits, teh area it hits will burn for several seconds after, including vehicles and units if it hits.

  6. #1486
    bla bla bla... markopolo's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Masterz1337 View Post
    So I can add the after burn effect from the wraith tanks from Halowars to ours. basicly after a mortar blast hits, teh area it hits will burn for several seconds after, including vehicles and units if it hits.
    That sounds cool and now I'm thinking why bungie didn't put it in the normal halo games.

  7. #1487

    Re: Pardon Our Dust.

    do it! I always loved that effect on the plasma pistol overcharge shots.

  8. #1488

    Re: Pardon Our Dust.

    So I was playing through the CMT Campaign v1 for old times sake, and I re-noticed that you guys had funny and cool extended audios.

    Is this going to be re-presented in SPv2?

    EDIT: Also, I can see where you're coming from about the whole cheating thing, Masterz.

    But, why take away something that would make us enjoy your mod even more? I think you're stuck in the thoughts of yours and the rest of the team's work being corrupted or demeaned, that you've lost sight of where the gold really is; You guys made this mod for yourselves and the community to enjoy and when/if you complete this project, no one's going to be able to take that goal away from you.

    Please, enable un-abridged cheating. Because we all like and want to have our own kind of fun with what's presented to us.
    Last edited by AAA; February 8th, 2009 at 04:04 AM.

  9. #1489
    Untruely Bannable~ Inferno's Avatar
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    Re: Pardon Our Dust.

    Completely agreed. I played through CMT spv1 without cheating but I did go back and do infinite ammo grenade launcher and stuff because its just fun.

  10. #1490
    am I an oldfag yet? Heathen's Avatar
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    Re: Pardon Our Dust.

    Enough about the dev. If you say anything too much you risk the thread getting locked :/

    Besides, I think they get the point.

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