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Thread: Quick-Crit 2008-2009

  1. #2891
    A V A L O N TeeKup's Avatar
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    Re: The Studio Quick-Crit Thread

    Looks like a lightsaber.

  2. #2892

    Re: The Studio Quick-Crit Thread

    Fleshlight.

  3. #2893
    Senior Member teh lag's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by DEEhunter View Post
    Fleshlight.
    AH AHA AHA AHAH AHA YOUR SO CLEVER AND FUNEY LOLOLOLLOOLOLLOLOOLOOLOL

    It looks.... good... I guess. It's a flashlight, I don't think there's much to crit about it.

    Mech - I hate the Raven but I must say that's a pretty damn nice rendition of it. Though it's probably too late to do anything about it now, I'd decrease the size of the cockpit windows; they look a little to "open" imo.

  4. #2894
    Hmmm... MetKiller Joe's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Llama Juice View Post
    I made a quick flashlight.




    Hehe, I like it. Hey, if all of that would be rubber, I'd buy it.

  5. #2895
    got dam forumers.... SnaFuBAR's Avatar
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    Re: The Studio Quick-Crit Thread

    should've used the concord's cockpit, imo.

  6. #2896
    got dam forumers.... SnaFuBAR's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Hunter View Post
    Dont make dildos...
    Quote Originally Posted by teh lag View Post
    AH AHA AHA AHAH AHA YOUR SO CLEVER AND FUNEY LOLOLOLLOOLOLLOLOOLOOLOL

  7. #2897
    Senior Member =sw=warlord's Avatar
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    Re: The Studio Quick-Crit Thread



    Any comments on what needs to be fixed?
    the bolts on the slats are fairly high poly but il see how the finished work looks once done before i down scale some of the polygons.
    E:
    click spoiler for image of what a Dalek is supposed to look like.
    Last edited by =sw=warlord; February 7th, 2009 at 08:37 PM.

  8. #2898
    Senior Member teh lag's Avatar
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    Re: The Studio Quick-Crit Thread

    At least show people what it's supposed to look like in the end if it's something so unclear... (I assume it's a Dalek).

    A lot of the geometry on the top boxes looks really messy. Try to get your shapes to flow better from *all* angles.

  9. #2899
    Senior Member =sw=warlord's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by teh lag View Post

    A lot of the geometry on the top boxes looks really messy. Try to get your shapes to flow better from *all* angles.
    Yeah i had a lot of trouble with those things as the slats don't transition too well with the top of the shoulder being circular and the bottom being more oval in shape.
    I had contacted Snafubar to see if he could give any advice on how to go about it but i didn't get a reply.
    The dome's i have no idea how im going to make them part of the mesh without intersections or screwing the skirt part up, the front 2 panels have a warp due to the actual dimentions being less than perfect.

  10. #2900
    am I an oldfag yet? Heathen's Avatar
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    Re: The Studio Quick-Crit Thread

    Lol, it has a plunger and an egg beater on it.

    What is it from?

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