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Thread: MP2SPMT's Mission Rio

  1. #11
    It's it. Mythril's Avatar
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    Re: MP2SPMT's Mission Rio

    That isn't done Polamee. Turret is still not uved properly, lacks animations, etc etc.
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  2. #12

    Re: MP2SPMT's Mission Rio

    I know. WIP. Its says on the video. Its still awesome though.

    UVs look fine. Can you get it done by the final Mission Rio release date?

    I'll try to get pictures of scarab AI, in-game pics and stuff.
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  3. #13
    It's it. Mythril's Avatar
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    Re: MP2SPMT's Mission Rio

    That's because it's all dark. I'll try though.
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  4. #14
    am I an oldfag yet? Heathen's Avatar
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    Re: MP2SPMT's Mission Rio

    I was gonna say it lacked animations but it looks nice otherwise.
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  5. #15
    SDavis Juice sdavis117's Avatar
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    Re: MP2SPMT's Mission Rio

    The AI can barely drive a ghost around without killing themselves, much less a Scarab.

    Seems like it's going to take a lot of work to get the scarab to work, but good luck.
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  6. #16

    Re: MP2SPMT's Mission Rio

    There's some essential part of the .vehicle tag you have to modify. That's already done.

    Map will include custom dialogue for Elites, Marines, and prophet.
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  7. #17
    am I an oldfag yet? Heathen's Avatar
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    Re: MP2SPMT's Mission Rio

    rofl. Custom dialogue.

    Its gonna be awful.
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  8. #18

    Re: MP2SPMT's Mission Rio

    O RLY? Pitch and tone is modified to make it sound like an Elite.
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  9. #19
    Hmmm... MetKiller Joe's Avatar
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    Re: MP2SPMT's Mission Rio

    I'm sorry, but as soon as you said DarkZealot I cringed.

    DarkZealot was the same person, months ago, that came in complaining how CMT ripped maps. (Correct me if I'm wrong)

    I hope there will be something good that will come out of this, but I don't know at this point. You haven't posted anything but text, so I can't judge.
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  10. #20

    Re: MP2SPMT's Mission Rio

    Really?

    Don't forget the AA wraith.
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