i've been thinking,
1-is is possible to add th3 h3 assualt gametype?
2-is it possible to change armour colour in any way?
3-is it possible to change speed/gravity setting?
any thoughts/ideas appreciated.
1: Open Sauce
2: A permutation with an orange cyborg shader that doesn't have or use the colorchange channel of the multipurpose, set and reset with a script that looks for the weapon (ball, mb). But not for fp, unless you get all crazy with a 2 pairs of arms model which switches which pair of arms are in front depending on which weapon is held. We're talkin pretty crazy, with the anims, but it could be done
3: There's a serverside speedhack app - it's author may be able and willing to make an app for this
well, the area is shaped like a football field, a simple box, with two ball drops at the end.
the two teams charge to the middle for the ball, whoever picks the ball up turns orange, and speed is brought up, and the defence is lowered, the point is to score on the enemy teams.
Couldnt you use oddball, make the ball-holder speed increase (is that in h1?) and then set it up for time in hill, and then make the 'hill's by the sides, and to prevent more than 1 second being added every time somebody steps in there, create a device_machine that activates when something is in there, and the open.effect includes an explosion that kills.
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