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Thread: Is Grifball possible for CE?

  1. #11
    TCTF Cult ****** bobbysoon's Avatar
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    Re: Is Grifball possible for CE?

    making the permutating biped wouldn't be very hard, but the fp would be. If thats the thing to do, switch arms per weapon with anim. I'd use the rename tool alot for this one, de-'frame'ing the frames to be hidden(fp-wise), to import anims onto the visable pair. Then there's re-skinning the pairs of arms with a common root. You wouldn't want to link both pairs to a new root, because the anims wouldn't import right (iirc).
    I think that means new fp weapon anims too. Similar process, only more complicated with the linking
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  2. #12
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    Re: Is Grifball possible for CE?

    Quote Originally Posted by Advancebo View Post
    So, its a minor thing, you could setup the gametype to show the player with the ball with a marker over their head.
    it wouldn't be grifball no more, it would be
    "dude-with-an-arrow-on-his-headBall"
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  3. #13
    chilango Con's Avatar
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    Re: Is Grifball possible for CE?

    Quote Originally Posted by Bad Waffle View Post
    Couldnt you use oddball, make the ball-holder speed increase (is that in h1?) and then set it up for time in hill, and then make the 'hill's by the sides, and to prevent more than 1 second being added every time somebody steps in there, create a device_machine that activates when something is in there, and the open.effect includes an explosion that kills.
    is it possible to make the explosion only occur when the ball carrier is in the hill. It'd be kinda silly for any player to walk over there and explode.
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  4. #14
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    Re: Is Grifball possible for CE?

    How about an Explosion effect, but not a real explosion? Kinda like a "POOF"
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  5. #15
    TCTF Cult ****** bobbysoon's Avatar
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    Re: Is Grifball possible for CE?

    the same script that would permutate based on who wielded the bomb would wait for volume test or no longer wielding

    or poof and teleporty respawn
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  6. #16
    For Auir! ODX's Avatar
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    Re: Is Grifball possible for CE?

    Quote Originally Posted by Advancebo View Post
    Why does someone come out and just say "Someones already done it"?
    The question was 'Is Grifball possible for CE?' so I replied saying that Sigma has done it, therefore implying it's possible.
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  7. #17
    i'd rep if i had any... MissingSpartan7's Avatar
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    Re: Is Grifball possible for CE?

    if sigma has done it, then how has he done it and can we seen proof??
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  8. #18
    Next time, we eat Rudolph ThePlague's Avatar
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    Re: Is Grifball possible for CE?

    Quote Originally Posted by MissingSpartan7 View Post
    if sigma has done it, then how has he done it and can we seen proof??
    After a long period of time Arby will make a tutorial on how to make maps for Griff ball, but don't hold your breath.
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  9. #19
    am I an oldfag yet? Heathen's Avatar
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    Re: Is Grifball possible for CE?

    Quote Originally Posted by Advancebo View Post
    Why does someone come out and just say "Someones already done it"?

    Its cool if someone actually open sources the method, or tag for the public.
    Well, the question was if it was possible, not how to do it.

    If Sigma has done it then it IS possible.
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  10. #20
    Intellektueller Bastinka's Avatar
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    Re: Is Grifball possible for CE?

    Quote Originally Posted by Alwin Roth View Post
    it wouldn't be grifball no more, it would be
    "dude-with-an-arrow-on-his-headBall"
    But what if someone was colorblind?..

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