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Thread: [GALLERY] Chains' Scribbles

  1. #201
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [Gallery] Chains Scribbles

    Quote Originally Posted by sKc_Chains View Post
    Wonder why.
    I found that humility gets me along better in life, and that if I consider everything I do shit, that I should move on get better. It's more of a new leaf to not just prove to everyone I can do something good, but also to prove to myself.
    Funny to hear you talk about humility, I've never seen any from you. Moving on doesn't make you get better, knowing what you've done wrong and correcting it does. You've got one of the most backasswards work ethics I've ever seen.
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  2. #202
    Looking for a concept gig Chainsy's Avatar
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    Re: [Gallery] Chains Scribbles

    I will do specular, but I do not plan on doing a normal as it would not be used when ingame.
    No I want to be more humble, I have been a cocky, mean rude jackass, fixing that now, and I tend to move on past mistakes, I made them, I find learning from them and not doing them next time is good enough.
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  3. #203
    FOR THE EMPEROR! Jean-Luc's Avatar
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    Re: [Gallery] Chains Scribbles

    Snaf, let it be.

    E: Ah, didn't know it was specifically for ingame. Well, that said, it's looking good so far. Can't wait to see how you add purple to it, that has potential.
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  4. #204
    Looking for a concept gig Chainsy's Avatar
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    Re: [Gallery] Chains Scribbles

    Yes but I am open sourcing it once done in the ce section so if you like you can download the file there and do what you like with it.
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  5. #205
    FOR THE EMPEROR! Jean-Luc's Avatar
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    Re: [Gallery] Chains Scribbles

    Epic

    I got some ideas.
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  6. #206
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [Gallery] Chains Scribbles

    Quote Originally Posted by sKc_Chains View Post
    No I want to be more humble, I have been a cocky, mean rude jackass, fixing that now, and I tend to move on past mistakes, I made them, I find learning from them and not doing them next time is good enough.
    I've heard it a thousand times, but I'll reserve judgment until I see you succeed or fail at this. Honestly, good luck.

    I hope this means you'll also re-evaluate the way you do your paintings.
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  7. #207
    Looking for a concept gig Chainsy's Avatar
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    Re: [Gallery] Chains Scribbles

    I am done showing off paintings for a while, I need to go back and learn the basics.
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  8. #208
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: [Gallery] Chains Scribbles

    holy shitcakes what is going on here

    Have to agree that the detailing just doesn't look right on the Ghost, not just because they're very un-Covenant patterns on something I have very firmly stuck in my head as Covenant, but because the texture doesn't match the geometry. Someone said it before, the vehicle's shape is organic but the details aren't. While it's certainly something different, it has this lingering "not right" look to it; perhaps axe the very Forerunner angles in favour of more organic shapes, while keeping with a "fuck you this isn't your normal Covenant Ghost" theme. The details should blend into the shape, not make it look awkward.
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  9. #209

    Re: [Gallery] Chains Scribbles

    I said those things already but I got comments like "Its a custom texture" and donut saying
    i like it, but

    some post after mine
    omg it doesnt look covenant enough
    get ready for this ^
    What chains did is like having cliff textures on water and saying "its custom I want it to be like that." Don't make excuses when receiving crit.
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  10. #210
    Senior Member teh lag's Avatar
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    Re: [Gallery] Chains Scribbles

    Quote Originally Posted by DEEhunter View Post
    I said those things already but I got comments like "Its a custom texture" and donut saying


    What chains did is like having cliff textures on water and saying "its custom I want it to be like that." Don't make excuses when receiving crit.
    Uh? He's not making excuses this time around - maybe it's not supposed to fit with the covenant design style? It's one thing to yell at someone because they're being thicker than a slab of concrete, but don't go out of your way if there's nothing seriously wrong happening, especially if he's just warming up to the idea of taking others' suggestions. I agree, the contrast between model design and skin design is jarring in some places, but there are others where I think he's got it.

    I'd either remove the dark indentations at the nose or join them and make them follow the contours of the thin indentation you've got running across that area. Ditto for the top/side indentations. The front of the wings might look better if you extend the dark/purple/brown parts all the way to the edge, so you've got more continuity on the front. IMO it's better to have consistant flow than a "busy" skin. On the back, make the last of the 3 dark parts have a more curved bottom - again, to get better shape flow.
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