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Thread: [GALLERY] Chains' Scribbles

  1. #261
    Glorious Beacon of Light Disaster's Avatar
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    Re: [Gallery] Chains Scribbles

    making a higher resolution won't hurt anything. It will still apply to the uvws.
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  2. #262
    Looking for a concept gig Chainsy's Avatar
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    Re: [Gallery] Chains Scribbles

    I had no idea lol.
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  3. #263
    InnerHoaers mech's Avatar
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    Re: [Gallery] Chains Scribbles

    The front of the wings of your ghost have a lot of unused black space, I don't like how that looks.
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  4. #264
    Intellektueller Bastinka's Avatar
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    Re: [Gallery] Chains Scribbles

    Quote Originally Posted by sKc_Chains View Post
    Halo does not have anti-aliasing and I am using bungies standard resolutions so I can simply post the diffuse and crap when done and people can use it.
    Yes but the texture view as anti-aliased because they're textures, you clearly didn't understand what I said. Only the outer edge of 3d models gets aliased in halo or a sharp edge, textures don't get affected by AA.
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  5. #265
    Senior Member teh lag's Avatar
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    Re: [Gallery] Chains Scribbles

    Honestly? You're bitching at him about the lack of AA? It's one thing to point out that the green background is bad or that the renders could be closer, but that's just ridiculously petty.

    A few things :

    1. For god's sake, please make the front indentations match the rest of the nose's outline. Look, I'll even draw a picture :



    2. As also illustrated above, I think the wing would look better if you made that panel that still has the gray match its surroundings.

    3. If you're going to have the top be so dirty/dusty, then have the same thing going for the front. It just looks discontinuous.

    4. Either make the bottom of the seat not purple or have other parts of the skin match that color, right now it stands out quite a bit and (I don't think) that's a place you want to be especially noticeable compared to the rest of the object.
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  6. #266
    Looking for a concept gig Chainsy's Avatar
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    Re: [Gallery] Chains Scribbles

    Ok, so couple days ago, I decided to get back into greyscale drawings, have not done them in a long time, but I excel pretty well warmed up.
    So I decided i would make a nice sketch, I drew up an elite and decided to post. The resulting crit turned my opinion of my greyscales from mediocre to just shit. I was so embarrassed, I took it down. Here is what I posted:

    Posing was fucked, perspective was too, too busy on details with all the cross hatching, it was overall terrible. So I decided to practice over these last few days getting these down, and finally today I drew a final one, that I knew was all I could do by myself and that it was ready for crit.
    Here is my revised sketch of an elite.






    No seriously though, here it is.

    Hope you like.
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  7. #267
    FOR THE EMPEROR! Jean-Luc's Avatar
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    Re: [Gallery] Chains Scribbles

    Holy crap that is MUCH better.
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  8. #268
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [Gallery] Chains Scribbles

    Better, but don't tense every muscle in the drawing. Muscles work in opposition to each other. When one set is tensed, the other is relaxed.
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  9. #269
    Looking for a concept gig Chainsy's Avatar
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    Re: [Gallery] Chains Scribbles

    Got it, like a rope on a pulley.
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  10. #270
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [Gallery] Chains Scribbles

    No, not like a pulley. Flex your arm so your bicep is stiffened. Feel the difference between the bicep and triceps. Your triceps should be soft. If you extend your arm, your bicep will be soft, and your triceps tightened up.

    Muscle groups work like this on every animal on the planet. There is no way to make it believable if all muscles are tensed up.
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