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Thread: Quick-Crit 2008-2009

  1. #3101
    Splendid! ExAm's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by RobertGraham View Post
    Now, I don't understand why I can't select more then one object and give it different materials. Like if I set those balls to transparent, and then I want to change the box. I change the box and then it changes the balls. Can someone explain to me how to materialize more then one object?
    Maybe you've got the balls and the table as one object?

  2. #3102
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    Re: The Studio Quick-Crit Thread

    No, they are 2, I think, I followed exactly what was in the tutorial too.

  3. #3103
    got dam forumers.... SnaFuBAR's Avatar
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    Re: The Studio Quick-Crit Thread

    set up more materials in your material menu or make a multi sub-object material and apply them where you want.

  4. #3104
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by SnaFuBAR View Post
    set up more materials in your material menu or make a multi sub-object material and apply them where you want.
    How exactly would I do that? I am very new to Max, so I don't know all the features. I also can't find where you can set new materials.

  5. #3105
    got dam forumers.... SnaFuBAR's Avatar
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    Re: The Studio Quick-Crit Thread

    hit the M key, it'll bring up your material list.

  6. #3106
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    Re: The Studio Quick-Crit Thread

    When I change this:

    This happens:

    My box IS selected when I set the material.

  7. #3107
    Intellektueller Bastinka's Avatar
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    Re: The Studio Quick-Crit Thread

    What?..

  8. #3108

    Re: The Studio Quick-Crit Thread

    When you apply a material from the editor to an object, that object becomes linked to that material slot. When you change the material, you change all objects that use that material. (It's actually more complicated than that because different materials can exist in the scene that don't exist in the material editor and vice versa, but yeah...). If you want to change the material on the box but not the spheres you have to create a new material and click the "apply material to selected" button, so the box has its own material separate from the spheres.

    I think that's the problem you're having; if I've totally missed what you're getting at, my bad.

  9. #3109
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    Re: The Studio Quick-Crit Thread

    OMG, Thanks so much! This looks so sexy now!

  10. #3110
    Glorious Beacon of Light Disaster's Avatar
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    Re: The Studio Quick-Crit Thread

    There are no shadows being cast D:

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