As of right now, CE's damage system is incapable of shielding a player from an explosion regardless of being obstructed by any object in its field of view.
Just throwing this idea out there with no real idea what I'm talking about...
What if you made grenades (or rockets), instead of plunking off the shield and falling down, bounce off with extreme force? Enough to send them far away, out of damage range?
Last edited by Pooky; March 31st, 2009 at 12:50 AM.
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