You should seriously optimize that thing because it has way more tris than it needs. Its probably your lofts.
You should seriously optimize that thing because it has way more tris than it needs. Its probably your lofts.
BTW not for FP arms. These are going to be printed with CNC
Whoa, thats awsome by far. :O
Might be the render,or its the model, but it looks squished in horizontally :\.
Otherwise great model!
Are your forearms really that short? Looks nice, but they really need to be longer.
Last edited by Choking Victim; April 3rd, 2009 at 06:27 PM.
@CV
They'll be longer, don't worry. I'm just basing them off my references at the moment, but once I'm done with the detailing I'll get a proportional human model to scale them onto.
@CSF
It's the angle.
hope that's nurbs or at least all quads to convert to nurbs, otherwise good luck cnc'ing that![]()
It's quads, but I have a few tris that managed to get in there that I need to clean up.
Any other crit? I was hoping for some long explanation of something I need to fix from one of you main guys.
We have an update. Should be done later today.
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