Page 4 of 7 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 61

Thread: [Gallery] Hayabusa's Wurks K?

  1. #31
    got dam forumers.... SnaFuBAR's Avatar
    Join Date
    Oct 2006
    Posts
    6,159

    Re: [Gallery] Hayabusa's Wurks K?

    make it more human, not so robotic and perfect on reload. that's tricky angle that the mag goes in, and the animation is just completely unbelievable.
    Reply With Quote

  2. #32
    Taiko Drums = Win
    Join Date
    Sep 2006
    Location
    Longbranch, WA
    Posts
    2,692

    Re: [Gallery] Hayabusa's Wurks K?

    Yeah. To me it just looks like hes having a panic attack while hes reloading his gun (who wouldn't? :P)

    FAKE E: Doany, I see you fucker, get on aim.
    Reply With Quote

  3. #33
    loljesse Kilamanjaro12's Avatar
    Join Date
    Jun 2008
    Location
    Funky Town
    Posts
    76

    Re: [Gallery] Hayabusa's Wurks K?

    Quote Originally Posted by FlamingRain View Post
    Yeah. To me it just looks like hes having a panic attack while hes reloading his gun (who wouldn't? :P)

    FAKE E: Doany, I see you fucker, get on aim.
    LOL! ok i showed Teh Lag and he says now its tew slow D:. but i wont give up.
    Reply With Quote

  4. #34
    loljesse Kilamanjaro12's Avatar
    Join Date
    Jun 2008
    Location
    Funky Town
    Posts
    76

    Re: [Gallery] Hayabusa's Wurks K?

    I'll be Uploading my Beam rifle in a sec just need to render together the Overheat Sequence
    Reply With Quote

  5. #35
    loljesse Kilamanjaro12's Avatar
    Join Date
    Jun 2008
    Location
    Funky Town
    Posts
    76

    Re: [Gallery] Hayabusa's Wurks K?


    any better guys?
    Reply With Quote

  6. #36
    Senior Member teh lag's Avatar
    Join Date
    Oct 2006
    Posts
    3,566

    Re: [Gallery] Hayabusa's Wurks K?

    It's far better now, but the lag after mag in is still a bit jarring. Just keep messing with that until it goes away.








    animes z0r
    Reply With Quote

  7. #37
    loljesse Kilamanjaro12's Avatar
    Join Date
    Jun 2008
    Location
    Funky Town
    Posts
    76

    Re: [Gallery] Hayabusa's Wurks K?

    to teh lag: i'm working on that right now. i saw it when i took many views of the render.

    redoing the whole Beam Rifle. Please Stand By
    Last edited by Kilamanjaro12; April 5th, 2009 at 03:51 PM.
    Reply With Quote

  8. #38
    and Masterz1337 too! Advancebo's Avatar
    Join Date
    May 2008
    Location
    Georgia, USA
    Posts
    2,012

    Re: [Gallery] Hayabusa's Wurks K?

    Make it turn to the right instead of to the left when its overheating.

    Also make the left hand do something else than just vibrating back and forth.

    Overall, it seems kinda boring.
    Reply With Quote

  9. #39
    Senior Member teh lag's Avatar
    Join Date
    Oct 2006
    Posts
    3,566

    Re: [Gallery] Hayabusa's Wurks K?

    That's possibly the most boring overheat anim I've ever seen. You can do way better than that and you know it. There's zero motion involved - you're just changing position and looping a 3 frame shake thing. Make the left hand do something like when the PR overheats. Make the gun actually move around instead of having a seizure.

    Also, the little protruding thingy at the end of the barrel is supposed to recoil on fire and lock all the way back on overheat.

    Also x2, the overheat anim needs to start like a normal fire anim, since the normal fire anim is not played, even partially, when a shot makes the weapon overheat.
    Last edited by teh lag; April 5th, 2009 at 03:48 PM.
    Reply With Quote

  10. #40
    loljesse Kilamanjaro12's Avatar
    Join Date
    Jun 2008
    Location
    Funky Town
    Posts
    76

    Re: [Gallery] Hayabusa's Wurks K?

    Quote Originally Posted by teh lag View Post
    That's possibly the most boring overheat anim I've ever seen. You can do way better than that and you know it. There's zero motion involved - you're just changing position and looping a 3 frame shake thing. Make the left hand do something like when the PR overheats. Make the gun actually move around instead of having a seizure.

    Also, the little protruding thingy at the end of the barrel is supposed to recoil on fire and lock all the way back on overheat.
    lol i know i just did this for fun. i will do something to the left hand alright.. no homo
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •