make it more human, not so robotic and perfect on reload. that's tricky angle that the mag goes in, and the animation is just completely unbelievable.
That's possibly the most boring overheat anim I've ever seen. You can do way better than that and you know it. There's zero motion involved - you're just changing position and looping a 3 frame shake thing. Make the left hand do something like when the PR overheats. Make the gun actually move around instead of having a seizure.
Also, the little protruding thingy at the end of the barrel is supposed to recoil on fire and lock all the way back on overheat.
Also x2, the overheat anim needs to start like a normal fire anim, since the normal fire anim is not played, even partially, when a shot makes the weapon overheat.
Last edited by teh lag; April 5th, 2009 at 03:48 PM.
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