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Thread: itt: sel begins unwrapping cliffs, makes shitty map better

  1. #21
    Senior Member Rentafence's Avatar
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    Re: [WIP]Revelations

    Looks like there's gonna be way too much driving/walking to find enemies.

  2. #22
    Senior Member
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    Re: [WIP]Revelations

    how big would this map be?
    could you compare it with a regular map?
    like sandtrap, blood gulch, etc.

  3. #23
    Senior Member
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    Re: [WIP]Revelations

    coldsnap














































    except not. (idk) infinity maybe?

    Right now the map is pretty drivey drivery, and less 3skey 3skey, but the teleporters havent been finished yet, so there really is no role for infantry other than owning the middle bridge.

  4. #24
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    Re: [WIP]Revelations

    Also this post is aimed towards ducky :

    I am not releasing this until you get team fortress 2.

  5. #25
    Meep, Meep FluffyDucky™'s Avatar
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    Re: [WIP]Revelations

    Well fuck, looks like no map. LOL

  6. #26
    Senior Member
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    Re: [WIP]Revelations

    Ok guys you heard it from ducky this map is never getting released.

  7. #27
    Shit. Mass's Avatar
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    Re: [WIP]Revelations



    Yeah, hogs for scale
    I'll try to a side-by-side with BG if someone has the model.

    also:
    [20:46] ssɐɯ: you know what this map needs
    [20:46] ssɐɯ: big lebowski references
    [20:47] ACoLOL-Selentic: lol
    y/n?

  8. #28
    Senior Member thehoodedsmack's Avatar
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    Re: [WIP]Revelations

    y

  9. #29

    Re: [WIP]Revelations

    nobody fucks with the jesus.

  10. #30
    +rep to cure coronavirus n00b1n8R's Avatar
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    Re: [WIP]Revelations

    wtf grass?
    I thought this was a desert

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