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Thread: itt: sel begins unwrapping cliffs, makes shitty map better

  1. #41
    Senior Member
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    Re: [WIP]Revelations

    Quote Originally Posted by Lateksi View Post
    Looks really nice and reminds me of the classic Halo ctf maps like Sidewinder and Danger Canyon except there's only 'one' route in your map. And desert maps aren't too traditional in HCE so this should be fun!

    I don't know why Bungie always made their MP take place in somewhere the SP campaign? Well maye not always but the style is often similar to the SP maps.
    There is a second route, you just can't see it because it's underground for the better part

    Geo did great ground textures, only thing is he's been mia for the last month or so. So we're still shopping around for someone to edit the stock textures and do the custom ones we need.

  2. #42
    Senior Member ZeRk`'s Avatar
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    Re: [WIP]Revelations

    This was really fun to beta, I can't wait to have a couple gamenights on it.

    A lot of it is driving and sniping, but when you get to the the middle structure and the bases its more person on person fighting. Its equal and its fun to play.

    Good job Sel. <3

  3. #43
    Post Apocalyptic Badass Corndogman's Avatar
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    Re: [WIP]Revelations

    You could also reuse some of seclusion's textures if you needed too (if they fit in with the rest). I found they look pretty good in sand theme (map I never finished) as well as snow.

  4. #44
    Has no custom user title UnevenElefant5's Avatar
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    Re: [WIP]Revelations

    Are there going to be custom weapons? If not, at least update the weapons a little. IMO they will look out of place in this awesome map.

  5. #45
    Glorious Beacon of Light Disaster's Avatar
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    Re: [WIP]Revelations

    I'll be glad to make you a custom desert cliff texture if You don't want to use bloodgulches.

  6. #46

    Re: [WIP]Revelations

    This map is really coming along and looks really appealing in gameplay to me. I honestly cannot wait to play this map. Good Job!

  7. #47
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    Re: [WIP]Revelations

    Quote Originally Posted by UnevenElefant5 View Post
    Are there going to be custom weapons? If not, at least update the weapons a little. IMO they will look out of place in this awesome map.
    I'm hoping to get a hold of HRH files from wol, along with making use of ifafudafi's plasma particles. Right now those aren't really a concern though.

    Quote Originally Posted by disaster View Post
    I'll be glad to make you a custom desert cliff texture if You don't want to use bloodgulches.
    I'll get back to you on that. Geo was in line to make those textures, and I'm still hoping he'll come back sometime; he did the ones in sympathy and those turned out incredible.

    You're definitely in for the detail maps though. (go on xfire)

  8. #48
    Senior Member PopeAK49's Avatar
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    Re: [WIP]Revelations

    Quote Originally Posted by Yuki View Post
    Of course.


    I have several things that may consist of gameplay issues. Even though i love what your doing with this map i would hate to see it get laid to waste.

    1. You only have 1 path going to the bases. You need to have atleast 2 paths to get to the base.

    2. Look at danger canyon since this map seems to kind of have the same design except danger canyon has two paths going to the bases not one.

    3. I'm just giving you a helpful idea but maybe carve a path that can be used for foot travel, like in danger canyon with the cave path going to the other bases.

    4. If you don't know what im talking about then PM me and ill show you an example.

  9. #49
    left halo
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    Re: [WIP]Revelations

    Quote Originally Posted by Yuki View Post
    There is a second route, you just can't see it because it's underground for the better part
    l2read

  10. #50
    Senior Member PopeAK49's Avatar
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    Re: [WIP]Revelations

    ^ Crap out of all the pages i forgot to read.....

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