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Thread: The HCEM Team

  1. #1

    Exclamation The HCEM Team

    Hello, this is CodeBrain, and I was going to make a team for Halo Custom Edition. It was going to be called: HCER Team, which is a acronym for "Halo Custom Edition Revival".

    Anyway, about the team...

    I sort of need members for it. However this isn't your usual team, such as:

    hai i r gud modderz i can join teamsz
    For this is meant to be for the revival of Halo Custom Edition. Sure, I may sound like a fool now, but seriously, look into it.

    Halo CE is dying (Not with patch 1.00, however most of the times people are playing stock maps.) I had a theory. "If someone people made a really kick-ass map, which had custom, and original content, plus had very talented members, they would be the "heros" of HCE.

    Now, that sounds stupid, I know. But think for a second. CMT strives for making custom content, for all to be awed at. This is kind of the same point.

    Techically, the team isn't "set in stone" yet. I need a couple of people first...

    1. Modeler (This would be the spot for modeling certain objects/weapons in the game.)

    2. Animators (For animating the modeler's stuff)

    3. Artists (Usually this means people who can use Photoshop, to make textures for Halo.)

    4. Scripters (In case we do a SP map, or a MP map which requires scripts)


    That SHOULD be about it.

    Now I bet you are thinking "HEH THIS KID HAS NO IDEA WHAT HE IS DOING / GETTING INTO" Maybe I don't, maybe I do. All I know is, we need something that brings Halo CE back to the good old days, back when everyone was on it, having fun beyond imagination.

    So, if you would like to help, Please either post in this thread, or PM me your "resume" for a spot.

    Also, if you are going to shit-post, I recommend you don't.

    Thank you for reading this thread, and I hope we can work together in the future.
    Last edited by CodeBrain; April 27th, 2009 at 07:13 PM.
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  2. #2

    Re: The HCEM Team

    If music/sounds are required, I'd like to help out. I'm also a decent code editor (java/c++), but not a very good writer.
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  3. #3
    Senior Member teh lag's Avatar
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    Re: The HCEM Team

    Something that I've learned from experience is that a team needs a rallying point more specific than "revive CE" to be effective and get off the ground to become something respectable. Set down specific guidelines - what content do you want? What is the idea behind it? Whose talent do you want on this? Is their talent available? How will you motivate yourself and others to keep working? These all can (and will) change as your team progresses, but without a solid start you're already lost.

    If I may suggest a few things...

    -Get something done by yourself. Nobody will make a project for you while you sit back and give orders. Show people what you can do alone and why you need help. Teams are teams because they complement each other and work well together, not because everyone wants to work for one guy in charge for the sake of working for him. Something else I learned before I became active in CE's community is that you can make stuff happen yourself and it's usually better when you do (as long as you know what looks good).

    -Make something novel, something that you'll be remembered by. Something like the flying pelican in Quagmire or the aurora in Portent or the visuals of Church. Not novel like "you can pilot a longsword," novel like actual atmosphere that makes your products stand out. Atmosphere is something that things in CE are really lacking.

    -Encourage people to come to you with ideas and things that they've already got in production. Meetings where you say "k we've got x people now what should they do" rarely produce much. Much of the content I did for CMT I was doing on the side anyway and then just said "hey, what if we did this? I've already got it started." Incorporate stuff you've done yourself or stuff that people you know have done. Start from somewhere and always have something to direct your team's energy towards.

    -Do something unique. We've already got Halo Mashup, (CMT) Custom Campaign (BoT and BCE), Conversion (ZTeam and H3MT), and Halo Redux (HRH) teams, as well as plenty of others. Maybe just focus on maps - you don't need new content to turn out respectable products. Ironically, I don't think we really have a team dedicated to nothing but pure mapping.

    -Set realistic goals. You cannot do a mod on the level of HRH, ZTeam, or CMT without a team equivalent in talent or dedication to HRH, ZTeam or CMT. Find out what you have to work with and go from there, and be sure not to overstep what you can do. Even something a simple as adding a single new weapon can take a month of dev time from model to skin to animations and tags.
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  4. #4
    fiwdil4life RhoMbie's Avatar
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    Re: The HCEM Team

    Quote Originally Posted by CodeBrain View Post
    Now I bet you are thinking "HEH THIS KID HAS NO IDEA WHAT HE IS DOING / GETTING INTO" Maybe I don't, maybe I do. All I know is, we need something that brings Halo CE back to the good old days, back when everyone was on it, having fun beyond imagination.
    You called it.
    New maps aren't going to save custom edition. People just aren't playing anymore. Trust a person who acctually knows the community. I'm not like most of the people on these forums, I play acctually play this game. Competitive halo PC scrims and Tournaments are all that are left for this game.

    Ok, lets say a month or so, and your team makes a cool map. Then what? You get 15 people from these forums to download it? MAYBE play it once when its released? And MAYBE at a gamenight, which these days are cut short due to the lack of players.

    Trust me, this is going to take you a lot more frustration and work then fun. CE was fun, use the friends you met during this time and play a new game.

    HEH THIS KID HAS NO IDEA WHAT HE IS DOING/GETTING INTO
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  5. #5
    "Think Different" Masterz1337's Avatar
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    Re: The HCEM Team

    Has anyone been able to do anything with OS yet? The possibilities looked amazing. I hope you get to put it to good use.

    Edit: I don't know why people say this game is dieing, the modding community might (or this one might), but the game is more popular than ever and still has thousands of downloads daily and is the best form of Halo for the PC. Isn't the number of players for all versions of CE total up to like 800 online at a time?
    Last edited by Masterz1337; April 27th, 2009 at 07:34 PM.
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  6. #6
    Senior Membe Syuusuke's Avatar
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    Re: The HCEM Team

    If you want to revive CE too, you're gonna have to get a lot of the other PC gamers attention...
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  7. #7

    Re: The HCEM Team

    Or, with enough coders/time, we may as well put our resources toward unlocking H2EK

    Yeah, I know, unrealistic... but a man can dream.
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  8. #8
    Cancer paladin's Avatar
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    Re: The HCEM Team

    I hate deadlines. I was supposed to give duce my model for cmt like a month ago and havent got around to it. Make sure you have plenty of motivation to go around for your team.
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  9. #9

    Re: The HCEM Team

    Brilliant!

    With a team of Expert Developers, you can set about to accomplish any task, even if that task is ill-defined!

    And of course, if it proves to be too difficult, you can solve your problem simply by bringing on more developers.

    Your plan is foolproof!
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  10. #10
    CMT member/slave il Duce Primo's Avatar
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    Re: The HCEM Team

    Quote Originally Posted by paladin View Post
    I hate deadlines. I was supposed to give duce my model for cmt like a month ago and havent got around to it. Make sure you have plenty of motivation to go around for your team.
    Hurry that shit up!
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