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Thread: Quick-Crit 2008-2009

  1. #3571
    Joshflighter
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Newbkilla View Post
    Glad you didn't add what you wanted to this.

  2. #3572
    Cancer paladin's Avatar
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    Re: The Studio Quick-Crit Thread

    The power cables under the center wouldnt be that loose. There would be more tension in them.

  3. #3573
    a bit of the old in-out Roostervier's Avatar
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    Re: The Studio Quick-Crit Thread

    So I started this around 8, and finished around 10:30.





    All was made from scratch (talking about the textures of course. Model is bungie's too, plus the cubes) EXCEPT the normal map bungie made. I used it and added the scratches to it. Two problems I have with it right now: The detail bump I've got on it makes it look like stone when viewed up close (or at least it's too pitted, maybe not stone). The second thing is when I put the scratches on the normal map, for some reason they got raised like 4 pixels up, so I need to fix that.

    Heading to bed, so I'll check back tomorrow.

  4. #3574
    FOR THE EMPEROR! Jean-Luc's Avatar
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    Re: The Studio Quick-Crit Thread

    Hmmm, from first glance, I would say your first problem is that the armor is way too bright of a green. Even at high noon, the armor wasn't that luminescent ingame, so I would tone that down a bit. Secondly, the scratches you have on the diffuse look good, but you need to carry them over to the specular and bumpmap properly in order to make them look like they belong there. Next, the specular and reflection maps on your chief need work. He just doesn't look like metal right now, but rather a plastic toy. Also, Ima give you my custom bumpmap to help you along. Low-res pains me

  5. #3575
    a bit of the old in-out Roostervier's Avatar
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    Re: The Studio Quick-Crit Thread

    Get on aim real quick then, I have to go real soon

  6. #3576
    Splendid! ExAm's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Jean-Luc View Post
    Hmmm, from first glance, I would say your first problem is that the armor is way too bright of a green. Even at high noon, the armor wasn't that luminescent ingame
    That's because Bungie's armor sucks compared to Rooster's. He's going for improvement, not duplication.

  7. #3577
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Jean-Luc View Post
    Hmmm, from first glance, I would say your first problem is that the armor is way too bright of a green. Even at high noon, the armor wasn't that luminescent ingame, so I would tone that down a bit. Secondly, the scratches you have on the diffuse look good, but you need to carry them over to the specular and bumpmap properly in order to make them look like they belong there. Next, the specular and reflection maps on your chief need work. He just doesn't look like metal right now, but rather a plastic toy. Also, Ima give you my custom bumpmap to help you along. Low-res pains me
    He shouldn't look metal at all, the outer layer of the armour is and always has been ceramic, a fact nearly everyone but Bungie themselves (and hell, even them sometimes) seems to overlook.

  8. #3578
    and Masterz1337 too! Advancebo's Avatar
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    Re: The Studio Quick-Crit Thread

    It seems a little blue in the first render.

  9. #3579
    FOR THE EMPEROR! Jean-Luc's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by rossmum View Post
    He shouldn't look metal at all, the outer layer of the armour is and always has been ceramic, a fact nearly everyone but Bungie themselves (and hell, even them sometimes) seems to overlook.
    *glances back at 4 years of working to make the chief look like metal*


  10. #3580

    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by rossmum View Post
    He shouldn't look metal at all, the outer layer of the armour is and always has been ceramic, a fact nearly everyone but Bungie themselves (and hell, even them sometimes) seems to overlook.
    Really?

    In Halo 2, I could have sworn his armor was made out of hard rubber

    (low res bump maps ftl >_<)

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