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Thread: [GALLERY] ICEE's valiant attempts

  1. #31
    and Masterz1337 too! Advancebo's Avatar
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    Re: [GALLERY] ICEE's valiant attempts

    ^she looks like a man/offtopic

    Cant wait to see what you come up for this.
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  2. #32
    Senior Member ICEE's Avatar
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    Re: [GALLERY] ICEE's valiant attempts

    So I had an interesting idea for a high caliber revolver.


    I have codenamed it the highwind revolver because im a final fantasy fag. I cant really draw or texture for shit, as clearly seen above. This is the first weapon concept ive ever bothered to draw up. Its intended to be roughly the size of the halo smg. Because of its size and the size of its ammo, I included a forward grip. This is not intended to be a one handed weapon. Its meant to be ambidextrous. The hammer is inside the gun, but protrudes from both sides slightly, so it can be manually pulled back from either side. The drum release is also visible on both sides. Though it is an extremely rough sketch that leaves a bit to the modelers imagination, I'd like some feedback about the design (not the actual shitty drawing.) please, and if anyone wants to model it, go for it. Long as I get to animate it

    Fake edit: I didn't really intend for it to be fully practical. Its got a bit of a scifi/fantasy twist to it I suppose.
    Last edited by ICEE; April 7th, 2009 at 10:34 PM.
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  3. #33
    For Auir! ODX's Avatar
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    Re: [GALLERY] ICEE's valiant attempts

    Imagine wrapping your hand around that back handle, please. I'd like to direct your attention to the pinkie area, looks like it would be squished even though it's small.
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  4. #34
    Senior Member ICEE's Avatar
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    Re: [GALLERY] ICEE's valiant attempts

    bumpdate: adding the M6G animations I dun did.

    This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.

    And since youtube decided to cut off my vid in the last few milliseconds, here is a gif of the reload.



    PS: I did give modeling that revolver concept a shot. However, I currently suck balls. Maybe when im better I'll post some of my modeling work, but for now, assume it is bad.
    Last edited by ICEE; April 29th, 2009 at 12:22 AM.
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  5. #35
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [GALLERY] ICEE's valiant attempts

    The recoil has hardly any muzzle flip. Even a 9mm has a 30 degree muzzle flip, and this has like... 1/3rd of that, and it's a .50 cal. with a good portion of the weight at the back already and a huge chunk of metal flying back, and all that energy coming out of the muzzle, you could bet easily on a 40 degree muzzle flip.

    Now the speed of the slide coming back is way too slow.

    Reload is kinda wrong. I really doubt the mag would spring or fly out like that. A quick wrist snap with the mag perpendicular to the ground would make a ton more sense and look better. Most likely the mag would just fall out when the magazine release button is hit. When he cocks the slide back, rotate the gun and the forearm instead of the wrist outward. The top of the hand should come close to parallel to the ground or at a 45 degree angle to the ground.

    Basically, you need to rotate the top of the gun towards the free hand, NOT the back of the gun. The barrel should be in line with your center of view or close to it, not pointing away.
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  6. #36

    Re: [GALLERY] ICEE's valiant attempts

    Your upperarm positions look really bad. They make some parts of the animations look really awkward.
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  7. #37
    Senior Member ICEE's Avatar
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    Re: [GALLERY] ICEE's valiant attempts

    I didn't really do the reload with any intent to use proper procedure for reloading a gun. I did it because it was cool.

    Also, thanks for pointing out the upperarm locations. Its hard to get a good position for the forearm without fucking the upperarm up, but I couldve tried harder.
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  8. #38
    For Auir! ODX's Avatar
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    Re: [GALLERY] ICEE's valiant attempts

    Mag flick: Looks believable, but please, just take 1 look at Far Cry 2's pistol reload. I know you're not trying to copy, and you're just following the idea, but theirs is much more believable. The gun should arc almost a 180/semi-circle, not just move up and rotate for the mag to come out, and it should also kind of fall down a bit, slowly, after the mag came out and the arc motion is complete.

    Slide pull: I wouldn't grab it like that, you risk having your two fingers slipping off no matter how grippy the material is. I believe you said part of your style was still going for realism even if the holder is super strong/has good gloves/etc, so try having more of the hand on the slide (you may have to change the position of the gun as well).

    Return to origin (r2o as I call it): A bit snappy, to me it looks like you have one frame as the origin, but the gun is just rotated, and the last frame is where the gun finally rotates back into position. I don't see any movement frames. I suggest moving it down and to the left a bit, so then it will rotate and move back into the origin. It should make it more flowy and fit into the rest of the animation.

    Btw, the mag coming out is delayed. Push it's movements back a bit, so that the mag is slipping out while the flick is still in motion.

    Edit: Upperarm specifications (going off what CAD said): Mostly they need work at the mag flick out and the mag being put back in. The right one shakes quite a bit during the flick, I suggest editting that frame by frame for best results. The next one is the left arm during the mag being put back in, make it so the arm trails off near the bottom left of the screen, instead of the middle as you have now (where your elbow would be in your stomach, lol).
    Last edited by ODX; May 2nd, 2009 at 09:33 PM.
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  9. #39
    Senior Member ICEE's Avatar
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    Re: [GALLERY] ICEE's valiant attempts

    Thanks for that bit of crit ODX.

    Ive been attempting to learn modeling for a while now, failing as I go pretty frequently. This here is the first model im going to post here:





    1498 tris

    Its a shovel. An entrenching shovel. I sort of kind of used this as a reference, but I didn't ever intend to follow it to the letter. Be gentle its my first >.>

    Edit: I know the blade looks thin, but its mostly just the angle.

    editedit: added wire at request of fuhrer
    Last edited by ICEE; May 3rd, 2009 at 04:04 PM.
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  10. #40
    Taiko Drums = Win
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    Re: [GALLERY] ICEE's valiant attempts

    It looks okay. (pistol anims)

    What I want to know is why everyone is turning up with Halo 3 Arms everywhere. :|
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