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Thread: Quick-Crit 2008-2009

  1. #3581
    おはようございます klange's Avatar
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    Re: The Studio Quick-Crit Thread

    What's all this about ceramics, metals and rubber? Everyone knows the chief's armor is made of a material called leetium diawesomide. I suggest someone consult a reference manual with canonical information.






    <-- Haha, 1234

  2. #3582
    Cancer paladin's Avatar
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    Re: The Studio Quick-Crit Thread

    What Im going for....



    What Ive done...


  3. #3583
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    Looks accurate and nice. I would advoid getting the textures on there though until its finished. Just saves a bit of time.

  4. #3584
    Hmmm... MetKiller Joe's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by paladin View Post
    What Im going for....



    What Ive done...

    I'm in Europe right now, but I get back I might take a crack at that mossy concrete texture, if I have the time.

    Looks great so far.

  5. #3585
    Senior Member Malloy's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Hunter View Post
    Looks accurate and nice. I would advoid getting the textures on there though until its finished. Just saves a bit of time.

    Thank you for your masterous wisdom. :P

    But to be honest if you texture whilst you model... you end up with a finished product or something near completion as I know alot of people just model and dont texture it at all...

  6. #3586
    Cancer paladin's Avatar
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    Re: The Studio Quick-Crit Thread

    I like to at least start to texture as I go because a lot of times, you have to create geometry specific to textures.... otherwise its a pain to go back and add geometry to get what you want textured.

  7. #3587
    quatamalos NuggetWarmer's Avatar
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    Re: The Studio Quick-Crit Thread

    The balcony thing needs to be farther from the wall, and the small building needs to be longer, and moved to the left slightly. Besides that, it looks great.

  8. #3588
    Cancer paladin's Avatar
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    Re: The Studio Quick-Crit Thread

    I agree with the balcony, but the angle of the image stretches the building, ill try and show you another angle. I think I got the measurements pretty accurate.

  9. #3589
    Teh_kid kid908's Avatar
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    Re: The Studio Quick-Crit Thread



    glass dragon/8. Logo for 8-Dragon studio(hope it's not a real studio cuz i made it up and don't want to end up in some law suit). i spent prob a good 8-10 hours modeling it(quite high poly, the model is) and 1-1.5 hours setting up the scene and agh. 48 min render. my computer is crap i tell you!!!!!!!!!

    logo was designed during TAKS week (agh...5 fucking hours in 1 room w8 for damn kids to finish an easy test). not much to see since i only drew it 2inX1.5in, hope you guys like the design.
    Last edited by kid908; May 2nd, 2009 at 04:00 PM.

  10. #3590
    Cancer paladin's Avatar
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    Re: The Studio Quick-Crit Thread

    Its probably just me, but the background color makes it hard to make out what the glass shape is. Unless your using it to color the glass, id suggest changing it to a darker color. Nice job though.

    Also, the gold part (or whatever it is, the base) if it has that much reflection, it wouldn't it be shinier? and the reflection would travel down the side, which it doesnt

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