Think of it more as a re-imagining of Turf, which is why some things look different and the name isn't, well, Turf.
Think of it more as a re-imagining of Turf, which is why some things look different and the name isn't, well, Turf.
It's a good concept, and idea, but it looks quite bland. Keep at it!
Thanks. As I said, this is my first serious attempt at a map.
Can't be on for long, I'm moving and my internet has been shut off at the old house, so I'm at a friends house using his.
Anyway, I've been thinking: Should I redo other Mombasa maps in a similar style? I've been getting better at mastering the style since my last render, and I might start to make 2 custom maps set in post-apocalyptic New Mombasa, both based off of Bungie concept art. One would be a medium-size U-shaped map based off the concept art I've posted in this thread, and the other would be a close-quarters map set in the Space Elevator's base.
Should I start work on this (once Domain's ingame, of course, don't want to get started on something else when I haven't finished the first) or no? And, if so, should I remake other Mombasa maps (like New Mombasa classic) in the same style, or not?
Space elevator map stretching into the sky yessssss
Be careful about taking too much advice from people, I think this is looking good.
How's the gameplay?
It's not even ingame yet is it?
Not yet, no. But it should play similar to Turf. I'm leaving in Turf's weapons caches, ambush points, etc.
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